DynamicConnector Methods |
The DynamicConnector type exposes the following members.
| Name | Description | |
|---|---|---|
| AddAspectT | (Inherited from Connector.) | |
| AlignConnectors |
Align the parent of this connector to be in line with the connector it is connected to.
Modify the transform of the parent of this connector to align to
the Normal of the ConnectedTo connector.
This doesn't do a centerSnap on the connectors and the alignment algorithm is Alignment.Closest.
(Inherited from Connector.) | |
| AlignConnectors(ConnectorAlignment) |
Align the parent of this connector to be in line with the connector it is connected to.
Modify the transform of the parent of this connector to align to
the Normal of the ConnectedTo connector.
This doesn't do a centerSnap on the connectors.
(Inherited from Connector.) | |
| AlignConnectors(ConnectorAlignment, Boolean) |
Align the parent of this connector to be in line with the connector it is connected to.
Modify the transform of the parent of this connector to align to
the Normal of the ConnectedTo connector.
(Inherited from Connector.) | |
| AngularDistanceFrom |
Find distance between the world normals as the difference between their
world-Y rotations, snapped to 5 degree increments
(Inherited from Connector.) | |
| CanConnectTo |
Indicate if the two Connectors may actually be connected. This allows
connectors for different purposes. The GUI may use this to provide visual
feedback when the user drags an object near to another object.
(Inherited from Connector.) | |
| ConnectTo(Connector, ConnectorAlignment) |
Connect this and another connector together.
(Inherited from Connector.) | |
| ConnectTo(Connector, Boolean) |
Connect two objects together. The method must take care of the placement and
orientation of the respective visual objects.
(Inherited from Connector.) | |
| ConnectTo(Connector, Boolean, Boolean) |
Connect two objects together. The method must take care of the placement and
orientation of the respective visual objects.
(Inherited from Connector.) | |
| ConnectTo(Connector, ConnectorAlignment, Boolean, Boolean) |
Connect this and another connector together.
(Inherited from Connector.) | |
| ConnectTo(Connector, Boolean, Boolean, Boolean) |
Connect two objects together. The method must take care of the placement and
orientation of the respective visual objects.
(Inherited from Connector.) | |
| ConnectTo(Connector, ConnectorAlignment, Boolean, Boolean, Action) |
Connect this and another connector together (Only usable from C# scripting, not JScript).
(Inherited from Connector.) | |
| DisconnectAll |
Disconnect all connectors
(Inherited from Connector.) | |
| DisconnectFrom |
Disconnect two objects from each other. The orientation is left the
same after disconnection.
(Inherited from Connector.) | |
| DistanceFrom |
Calculates the distance of the centers of this connector to
the extents (start->end) of another connector.
(Inherited from Connector.) | |
| FindAspectT | (Inherited from Connector.) | |
| IsConnectedTo(Connector) |
Is this connector connected to the other connector.
(Inherited from Connector.) | |
| IsConnectedTo(Visual) |
Is this connector connected to the other visual via one of its connectors.
(Inherited from Connector.) | |
| Location | ||
| RemoveAspectT | (Inherited from Connector.) | |
| ToString |
Connected "name:visual" string.
(Inherited from Connector.) | |
| ToVisualLocation |
The center of the connector as a VisualLocation.
(Inherited from Connector.) | |
| Update |