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DynamicConnector Methods

The DynamicConnector type exposes the following members.

Methods
  NameDescription
Public methodAddAspectT (Inherited from Connector.)
Public methodAlignConnectors
Align the parent of this connector to be in line with the connector it is connected to. Modify the transform of the parent of this connector to align to the Normal of the ConnectedTo connector. This doesn't do a centerSnap on the connectors and the alignment algorithm is Alignment.Closest.
(Inherited from Connector.)
Public methodAlignConnectors(ConnectorAlignment)
Align the parent of this connector to be in line with the connector it is connected to. Modify the transform of the parent of this connector to align to the Normal of the ConnectedTo connector. This doesn't do a centerSnap on the connectors.
(Inherited from Connector.)
Public methodAlignConnectors(ConnectorAlignment, Boolean)
Align the parent of this connector to be in line with the connector it is connected to. Modify the transform of the parent of this connector to align to the Normal of the ConnectedTo connector.
(Inherited from Connector.)
Public methodAngularDistanceFrom
Find distance between the world normals as the difference between their world-Y rotations, snapped to 5 degree increments
(Inherited from Connector.)
Public methodCanConnectTo
Indicate if the two Connectors may actually be connected. This allows connectors for different purposes. The GUI may use this to provide visual feedback when the user drags an object near to another object.
(Inherited from Connector.)
Public methodConnectTo(Connector, ConnectorAlignment)
Connect this and another connector together.
(Inherited from Connector.)
Public methodConnectTo(Connector, Boolean)
Connect two objects together. The method must take care of the placement and orientation of the respective visual objects.
(Inherited from Connector.)
Public methodConnectTo(Connector, Boolean, Boolean)
Connect two objects together. The method must take care of the placement and orientation of the respective visual objects.
(Inherited from Connector.)
Public methodConnectTo(Connector, ConnectorAlignment, Boolean, Boolean)
Connect this and another connector together.
(Inherited from Connector.)
Public methodConnectTo(Connector, Boolean, Boolean, Boolean)
Connect two objects together. The method must take care of the placement and orientation of the respective visual objects.
(Inherited from Connector.)
Public methodConnectTo(Connector, ConnectorAlignment, Boolean, Boolean, Action)
Connect this and another connector together (Only usable from C# scripting, not JScript).
(Inherited from Connector.)
Public methodDisconnectAll
Disconnect all connectors
(Inherited from Connector.)
Public methodDisconnectFrom
Disconnect two objects from each other. The orientation is left the same after disconnection.
(Inherited from Connector.)
Public methodDistanceFrom
Calculates the distance of the centers of this connector to the extents (start->end) of another connector.
(Inherited from Connector.)
Public methodFindAspectT (Inherited from Connector.)
Public methodIsConnectedTo(Connector)
Is this connector connected to the other connector.
(Inherited from Connector.)
Public methodIsConnectedTo(Visual)
Is this connector connected to the other visual via one of its connectors.
(Inherited from Connector.)
Protected methodLocation
Public methodRemoveAspectT (Inherited from Connector.)
Public methodToString
Connected "name:visual" string.
(Inherited from Connector.)
Public methodToVisualLocation
The center of the connector as a VisualLocation.
(Inherited from Connector.)
Protected methodUpdate
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See Also