WallVisualInnerTextureSize Property |
Property Value
Type:
Vector2PropertyHow high and wide the texture is to be tiled on the inner side of the wall. If either is 0 then it means stretch to the SectionSpan or the wall height.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 11.0.0.7658
Syntaxpublic Vector2Property InnerTextureSize { get; set; }Property Value
Type:
Vector2Property
See Also