Client and server socket flags, specific to the
ProtocolHead.
Namespace:
Demo3D.Net
Assembly:
Demo3D.IO (in Demo3D.IO.dll) Version: 17.00.05
Syntax[FlagsAttribute]
public enum SocketFlags
Members|
| Member name | Value | Description |
|---|
| Persistent | 1 |
Connection is persistent.
|
| Shared | 2 |
Client or service only. Share connections to the peer.
|
| Private | 4 |
Client only. This connection is private. Overrides Shared
and implies Hidden.
|
| Exclusive | 128 |
Client only. There can be only one Connection to the peer.
|
| Hidden | 16 |
Client only. This connection is hidden from the rest of Demo3D.
(Does not appear in the connections dialogs.)
|
| NoCloseConnections | 256 |
Server only. True to keep client connections open when the server is closed.
See also CloseClients.
|
| NoLogConnections | 512 |
Server only. True to supress logging connections.
|
| NoLogDisconnections | 1024 |
Server only. True to supress logging disconnections.
|
| NoLogMessages | 2048 |
Don't log messages.
|
| SocketFlags | 4095 |
All SocketFlags.
|
See Also