UtilNE Method (Vector4, Vector4, Double) |
Test if a is not equal to b (within e tolerance)
Namespace:
Demo3D.Common
Assembly:
Demo3D.Common (in Demo3D.Common.dll) Version: 18.04.00
Syntaxpublic static bool NE(
Vector4 a,
Vector4 b,
double e
)
Parameters
- a
- Type: Microsoft.DirectXVector4
First value - b
- Type: Microsoft.DirectXVector4
Second value - e
- Type: SystemDouble
Epsilon for test
Return Value
Type:
BooleanLogical result of comparing
a and
b
Remarks
See Also