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ProtocolSocketShutdownAsync Method (Boolean, LogMessageLogLevel, String, Object)

Forcibly shuts down the socket, and then logs an error.

Namespace:  Demo3D.Net
Assembly:  Demo3D.IO (in Demo3D.IO.dll) Version: 18.04.00
Syntax
C#
public Task ShutdownAsync(
	bool sync,
	LogMessageLogLevel level,
	string? message,
	Object? context = null
)

Parameters

sync
Type: SystemBoolean
If true, the Task returned is guaranteed to be complete.
level
Type: Demo3D.CommonLogMessageLogLevel
The message level.
message
Type: SystemString
The message to log.
context (Optional)
Type: SystemObject
Any contextual information about the message (such as the associated exception).

Return Value

Type: Task

[Missing <returns> documentation for "M:Demo3D.Net.ProtocolSocket.ShutdownAsync(System.Boolean,Demo3D.Common.LogMessage.LogLevel,System.String,System.Object)"]

See Also