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MatrixEdit Constructor

Initializes a new instance of the MatrixEdit class.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntax
C#
public MatrixEdit(
	Document document,
	IList visuals,
	IList startWorldMatrix,
	IList endWorldMatrix
)

Parameters

document
Type: Demo3D.VisualsDocument
The document containing the visuals being edited.
visuals
Type: System.CollectionsIList
The collection of visuals whose matrices are being modified.
startWorldMatrix
Type: System.CollectionsIList
The original world matrices of the visuals before the edit.
endWorldMatrix
Type: System.CollectionsIList
The new world matrices of the visuals after the edit.
See Also