PhysicsEngineCreateContactJoint Method (Visual, Visual, ContactInfo, Boolean) | 
 Note: This API is now obsolete.
            Instructs the physics engine to create a contact joint for the specified contact point.
            
 
    Namespace: 
   Demo3D.Visuals
    Assembly:
   Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntax[ObsoleteAttribute]
public void CreateContactJoint(
	Visual visualA,
	Visual visualB,
	ContactInfo contactInfo,
	bool renderContact
)
Parameters
- visualA
 - Type: Demo3D.VisualsVisual
The first visual. - visualB
 - Type: Demo3D.VisualsVisual
The second visual. - contactInfo
 - Type: Demo3D.VisualsContactInfo
The contact point. - renderContact
 - Type: SystemBoolean
Whether to render the contact point. 
Remarks
            This function is deprecated and is not guaranteed to work correctly. Instead, it is
            recommended to return the correct value from the contact or collision event handler.
            
See Also