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PhysicsEngineRenderLabel Method (String, Color, Vector3, Boolean)

[Missing <summary> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,System.Boolean)"]

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntax
C#
public void RenderLabel(
	string text,
	Color color,
	Vector3 position,
	bool persistent = false
)

Parameters

text
Type: SystemString

[Missing <param name="text"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,System.Boolean)"]

color
Type: System.DrawingColor

[Missing <param name="color"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,System.Boolean)"]

position
Type: Microsoft.DirectXVector3

[Missing <param name="position"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,System.Boolean)"]

persistent (Optional)
Type: SystemBoolean

[Missing <param name="persistent"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,System.Boolean)"]

See Also