PhysicsGroupInequality Operator  | 
 
            Whether the two collision group identifiers represent different collision groups.
            
 
    Namespace: 
   Demo3D.Visuals
    Assembly:
   Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntaxpublic static bool operator !=(
	PhysicsGroup group1,
	PhysicsGroup group2
)
Parameters
- group1
 - Type: Demo3D.VisualsPhysicsGroup
The first collision group. - group2
 - Type: Demo3D.VisualsPhysicsGroup
The second collision group. 
Return Value
Type: 
BooleanTrue if the two collision group identifiers represent different collision groups, false otherwise.
See Also