PhysicsEngineCreateBallSocketJoint Method | 
| Name | Description | |
|---|---|---|
| CreateBallSocketJoint(PhysicsRigidBody, Vector3) | 
            Creates a ball and socket (spherical) joint in the physics world that constrains the
            specified rigid body to maintain a fixed distance from the specified world-space anchor
            position.
              | |
| CreateBallSocketJoint(PhysicsRigidBody, PhysicsRigidBody, Vector3) | 
            Creates a ball and socket (spherical) joint in the physics world that constrains the
            two specified rigid bodies to maintain a fixed distance from the specified world-space
            anchor position.
              |