PhysicsGeometryAspectUseAncestorBody Property  | 
 Whether to allow the rigid body to be found on an ancestor visual (if false the geometry can only be used by this specific visual's physics body).
 
    Namespace: 
   Demo3D.Visuals
    Assembly:
   Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntaxpublic virtual bool UseAncestorBody { get; set; }Property Value
Type: 
Boolean
See Also