WallVisualOuterTextureSize Property  | 
 
            How high and wide the texture is to be tiled on the outer side of the wall. If either is 0 then it means stretch to the SectionSpan or the wall height.
            
 
    Namespace: 
   Demo3D.Visuals
    Assembly:
   Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntaxpublic Vector2Property OuterTextureSize { get; set; }Property Value
Type: 
Vector2Property
See Also