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CoSimulationCanGetAndSetFMUstate Property

If true, the environment can inquire the internal FMU state and can restore it.

Namespace:  Emulate3D.FMI.V2.Description
Assembly:  Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntax
C#
public bool CanGetAndSetFMUstate { get; }

Property Value

Type: Boolean
See Also