Click or drag to resize

ScalarVariableRealReinit Property

Only for model exchange and can only be present for a continuous-time state. If true, state can be reinitialized at an event by the FMU. If false, state will not be reinitialized at an event by the FMU

Namespace:  Emulate3D.FMI.V2.Description
Assembly:  Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntax
C#
public bool Reinit { get; }

Property Value

Type: Boolean
See Also