FrameAspect Properties |
The FrameAspect type exposes the following members.
| Name | Description | |
|---|---|---|
| AngleUnit |
The units to use for the rotation properties, or null if the global default is to be used.
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| AngleUnitResolved |
Gets the selected angle unit, falling back to the global default if none is specified.
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| app | (Inherited from VisualAspect.) | |
| AspectManagedBy |
The Aspect that this is managed by.
(Inherited from AspectComponentBase.) | |
| AxesScale |
The scale factor for rendering the axes.
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| AxesVisibility |
Whether the axes are displayed all the time, or only when then visual is selected.
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| BindingInterface | (Inherited from BindableVisualAspect.) | |
| BindingNameStore |
Manages binding names for aspect bindable items.
(Inherited from AspectComponentBase.) | |
| CoordinateSystem |
The coordinate system that the frame is using.
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| DisplayComponents |
The set of axes components to display.
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| DistanceUnit |
The units to use for the location properties, or null if the global default is to be used.
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| DistanceUnitResolved |
Gets the selected distance unit, falling back to the global default if none is specified.
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| document | (Inherited from VisualAspect.) | |
| EulerConvention |
The Euler angle convention used by the FrameRotation property.
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| Frame |
The underlying Frame instance that this FrameAspect is using.
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| FrameLocation |
The location of the frame, relative to its parent, using this frame's coordinate system.
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| FrameRotation |
The rotation of the frame, relative to its parent, using this frame's coordinate system.
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| Id | (Inherited from SerializableObject.) | |
| IgnoreZoom |
Whether to render the axes at a fixed size (determined by AxesScale) regardless of the level of zoom.
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| IsCollapsed |
Collapse or expand the aspect in the Aspect Viewer.
(Inherited from AspectComponentBase.) | |
| IsEnabled |
The value for whether the aspect is enabled.
(Inherited from AspectComponentBase.) | |
| IsLocked |
Whether this frame's location and rotation are locked, and cannot be changed.
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| IsReadOnly |
When true, disable editing in the Aspect Viewer
(Inherited from AspectComponentBase.) | |
| IsReferenceParentLocal |
Indicates whether PositionReference is set to FrameAspectPositionReference.ParentLocal.
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| IsReferenceParentNative |
Indicates whether PositionReference is set to FrameAspectPositionReference.ParentNative.
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| IsReferenceWorldNative |
Indicates whether PositionReference is set to FrameAspectPositionReference.WorldNative.
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| Location |
The location of the frame, relative to its parent, using the Emulate3D coordinate system.
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| Name |
The name of this frame.
(Overrides AspectComponentBase.Name.) | |
| Parent |
The parent frame or visual for this frame.
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| PositionReference |
Selects which set of location/rotation controls are displayed in the GUI.
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| RenderOnTop |
Whether the axes are rendered on top of the scene, so they are always visible.
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| Rotation |
The rotation of the frame, relative to its parent, using the Emulate3D coordinate system.
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| SphereColor |
The color of the sphere at the axes' origin.
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| Type |
A custom string to identify the type of frame.
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| Visual | (Inherited from VisualAspect.) | |
| WorldLocation |
The location of the frame, relative to the scene, using Emulate3D's coordinate system.
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| WorldRotation |
The rotation of the frame, relative to the scene, using Emulate3D's coordinate system.
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