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FrameAspect Properties

The FrameAspect type exposes the following members.

Properties
  NameDescription
Public propertyAngleUnit
The units to use for the rotation properties, or null if the global default is to be used.
Public propertyAngleUnitResolved
Gets the selected angle unit, falling back to the global default if none is specified.
Protected propertyapp (Inherited from VisualAspect.)
Public propertyAspectManagedBy
The Aspect that this is managed by.
(Inherited from AspectComponentBase.)
Public propertyAxesScale
The scale factor for rendering the axes.
Public propertyAxesVisibility
Whether the axes are displayed all the time, or only when then visual is selected.
Protected propertyBindingInterface (Inherited from BindableVisualAspect.)
Public propertyBindingNameStore
Manages binding names for aspect bindable items.
(Inherited from AspectComponentBase.)
Public propertyCoordinateSystem
The coordinate system that the frame is using.
Public propertyDisplayComponents
The set of axes components to display.
Public propertyDistanceUnit
The units to use for the location properties, or null if the global default is to be used.
Public propertyDistanceUnitResolved
Gets the selected distance unit, falling back to the global default if none is specified.
Protected propertydocument (Inherited from VisualAspect.)
Public propertyEulerConvention
The Euler angle convention used by the FrameRotation property.
Public propertyFrame
The underlying Frame instance that this FrameAspect is using.
Public propertyFrameLocation
The location of the frame, relative to its parent, using this frame's coordinate system.
Public propertyFrameRotation
The rotation of the frame, relative to its parent, using this frame's coordinate system.
Public propertyId (Inherited from SerializableObject.)
Public propertyIgnoreZoom
Whether to render the axes at a fixed size (determined by AxesScale) regardless of the level of zoom.
Public propertyIsCollapsed
Collapse or expand the aspect in the Aspect Viewer.
(Inherited from AspectComponentBase.)
Public propertyIsEnabled
The value for whether the aspect is enabled.
(Inherited from AspectComponentBase.)
Public propertyIsLocked
Whether this frame's location and rotation are locked, and cannot be changed.
Public propertyIsReadOnly
When true, disable editing in the Aspect Viewer
(Inherited from AspectComponentBase.)
Public propertyIsReferenceParentLocal
Indicates whether PositionReference is set to FrameAspectPositionReference.ParentLocal.
Public propertyIsReferenceParentNative
Indicates whether PositionReference is set to FrameAspectPositionReference.ParentNative.
Public propertyIsReferenceWorldNative
Indicates whether PositionReference is set to FrameAspectPositionReference.WorldNative.
Public propertyLocation
The location of the frame, relative to its parent, using the Emulate3D coordinate system.
Public propertyName
The name of this frame.
(Overrides AspectComponentBase.Name.)
Public propertyParent
The parent frame or visual for this frame.
Public propertyPositionReference
Selects which set of location/rotation controls are displayed in the GUI.
Public propertyRenderOnTop
Whether the axes are rendered on top of the scene, so they are always visible.
Public propertyRotation
The rotation of the frame, relative to its parent, using the Emulate3D coordinate system.
Public propertySphereColor
The color of the sphere at the axes' origin.
Public propertyType
A custom string to identify the type of frame.
Public propertyVisual (Inherited from VisualAspect.)
Public propertyWorldLocation
The location of the frame, relative to the scene, using Emulate3D's coordinate system.
Public propertyWorldRotation
The rotation of the frame, relative to the scene, using Emulate3D's coordinate system.
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