ProtocolServer Class | 
Namespace: Demo3D.Net
public static class ProtocolServer
| Name | Description | |
|---|---|---|
| Open(OpenParams, ServiceConnectionAsync, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| Open(ProtocolAddress, IEnumerableType, ServiceConnectionAsync, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenT(OpenParams, NotifyDataChangedEventHandler, CallbackContext) | 
            Creates a server and starts accepting connections, calling dataChangedHandler with data from each connection as it arrives.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenT(OpenParams, ServiceClientAsyncT, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenT(ProtocolAddress, NotifyDataChangedEventHandler, CallbackContext) | 
            Creates a server and starts accepting connections, calling dataChangedHandler with data from each connection as it arrives.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenT(ProtocolAddress, ServiceClientAsyncT, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsync(Boolean, OpenParams, ServiceConnectionAsync, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsync(Boolean, OpenParams, Flags, ServiceConnectionAsync, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsync(Boolean, ProtocolAddress, IEnumerableType, ServiceConnectionAsync, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsyncT(Boolean, OpenParams, NotifyDataChangedEventHandler, CallbackContext) | 
            Creates a server and starts accepting connections, calling dataChangedHandler with data from each connection as it arrives.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsyncT(Boolean, OpenParams, ServiceClientAsyncT, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsyncT(Boolean, ProtocolAddress, NotifyDataChangedEventHandler, CallbackContext) | 
            Creates a server and starts accepting connections, calling dataChangedHandler with data from each connection as it arrives.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsyncT(Boolean, ProtocolAddress, ServiceClientAsyncT, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsyncT(Boolean, OpenParams, Flags, ServiceClientAsyncT, CallbackContext) | 
            Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
              | |
| OpenAsyncT(Boolean, OpenParams, ProtocolProperties, ServiceClientAsyncT, CallbackContext) | 
            Creates a server with defined properties and starts accepting connections, calling 'serviceConnection' with each connection established.
            This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
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