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PhysicsBoxGeometry Class

Represents a box physics collision geometry.
Inheritance Hierarchy
SystemObject
  Demo3D.VisualsPhysicsGeometry
    Demo3D.VisualsPhysicsBoxGeometry

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntax
C#
public class PhysicsBoxGeometry : PhysicsGeometry

The PhysicsBoxGeometry type exposes the following members.

Properties
  NameDescription
Public propertyAabb
The axis-aligned bounding box (AABB) in world space.
(Inherited from PhysicsGeometry.)
Public propertyBody
The physics body that the geometry belongs to.
(Inherited from PhysicsGeometry.)
Public propertyExtents
The full extents of the box.
Public propertyFilterContactPoints
Whether to filter contact points.
(Inherited from PhysicsGeometry.)
Public propertyFixNormals
Whether to fix contact normals for the geometry.
(Inherited from PhysicsGeometry.)
Public propertyFrictionMaterial
The friction material for the collision geometry.
(Inherited from PhysicsGeometry.)
Public propertyIsConveyorSurface
Whether the geometry represents a conveyor surface (e.g. belt or rollers).
(Inherited from PhysicsGeometry.)
Public propertyIsDisposed
Whether the geometry has been disposed.
(Inherited from PhysicsGeometry.)
Public propertyMargin
The collision margin for the geometry.
(Inherited from PhysicsGeometry.)
Public propertyType
The type of collision geometry.
(Inherited from PhysicsGeometry.)
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Methods
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