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TransferState Class

TransferState is used to model the transfer of loads between equipment and should be attached to the equipment, not the load. The load has a CurrentTransfer/CurrentStation aspect for that purpose.
Inheritance Hierarchy
System.DynamicDynamicObject
  NotifyPropertyChangedBase
    SimpleCustomTypeDescriptor
      GlobalizedProperties
        OwnedProperties
          Demo3D.VisualsTransferState

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntax
C#
[TypeConverterAttribute(typeof(ExpandableObjectConverter))]
public class TransferState : OwnedProperties

The TransferState type exposes the following members.

Constructors
  NameDescription
Public methodTransferState
Initializes a new instance of the TransferState class
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Properties
Methods
Events
  NameDescription
Public eventDispatchOutListeners
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Fields
  NameDescription
Public fieldIncoming
Public fieldOutgoing
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See Also