UtilDecomposeAngles(Matrix, Vector3) Method |
Return the Yaw (Y rotation), Pitch (X rotation), and Roll (Z rotation) Euler angles for the supplied
Matrix.
Namespace: Demo3D.CommonAssembly: Demo3D.Common (in Demo3D.Common.dll) Version: 19.01.00
Syntaxpublic static void DecomposeAngles(
Matrix m,
out Vector3 angles
)
Parameters
- m Matrix
- Input Matrix.
- angles Vector3
- Output Vector3 passed by reference, containing the X, Y and Z rotations.
See Also