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IControlPointPick Method

Test if the world ray intersects the control point.

Namespace: Demo3D.ControlPoints
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.01.00
Syntax
C#
bool Pick(
	IDisplay display,
	Ray worldRay,
	ref PickInfo info
)

Parameters

display  IDisplay

[Missing <param name="display"/> documentation for "M:Demo3D.ControlPoints.IControlPoint.Pick(Demo3D.Visuals.IDisplay,Demo3D.Visuals.Ray,Demo3D.Visuals.PickInfo@)"]

worldRay  Ray

[Missing <param name="worldRay"/> documentation for "M:Demo3D.ControlPoints.IControlPoint.Pick(Demo3D.Visuals.IDisplay,Demo3D.Visuals.Ray,Demo3D.Visuals.PickInfo@)"]

info  PickInfo

[Missing <param name="info"/> documentation for "M:Demo3D.ControlPoints.IControlPoint.Pick(Demo3D.Visuals.IDisplay,Demo3D.Visuals.Ray,Demo3D.Visuals.PickInfo@)"]

Return Value

Boolean
True if the world ray intersects the control point
See Also