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DispatcherAddAction(FuncITask, Object) Method

Invoke a coroutine asynchronously at the current time..

Namespace: Demo3D.EventQueue
Assembly: Demo3D.EventQueue (in Demo3D.EventQueue.dll) Version: 19.00.00
Syntax
C#
public ITask AddAction(
	Func<ITask> continuation,
	Object description
)

Parameters

continuation  FuncITask

[Missing <param name="continuation"/> documentation for "M:Demo3D.EventQueue.Dispatcher.AddAction(System.Func{Demo3D.EventQueue.ITask},System.Object)"]

description  Object

[Missing <param name="description"/> documentation for "M:Demo3D.EventQueue.Dispatcher.AddAction(System.Func{Demo3D.EventQueue.ITask},System.Object)"]

Return Value

ITask
The task representing the running coroutine, which can be canceled.
See Also