MeshPainterAspectPaint(Visual, Ray) Method |
Manually trigger a paint event.
Namespace: Demo3D.Visuals.MeshPainterAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntaxpublic virtual void Paint(
Visual visual,
Ray worldRay
)
Parameters
- visual Visual
- The visual to paint
- worldRay Ray
- The world ray to use when calculating the intersection.
See Also