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PhysicsEngineRenderLabel(String, Color, Vector3, Vector2, Boolean) Method

[Missing <summary> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector2,System.Boolean)"]


Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public void RenderLabel(
	string text,
	Color color,
	Vector3 position,
	Vector2 offset,
	bool persistent = false
)

Parameters

text  String

[Missing <param name="text"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector2,System.Boolean)"]

color  Color

[Missing <param name="color"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector2,System.Boolean)"]

position  Vector3

[Missing <param name="position"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector2,System.Boolean)"]

offset  Vector2

[Missing <param name="offset"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector2,System.Boolean)"]

persistent  Boolean  (Optional)

[Missing <param name="persistent"/> documentation for "M:Demo3D.Visuals.PhysicsEngine.RenderLabel(System.String,System.Drawing.Color,Microsoft.DirectX.Vector3,Microsoft.DirectX.Vector2,System.Boolean)"]

See Also