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Camera Methods

The Camera type exposes the following members.

Methods
 NameDescription
Public methodGetAxes Get the rotation axes including the HeadYawPitchRoll offset.
Public methodGetBodyAxes Get the rotation axes excluding the HeadYawPitchRoll offset.
Public methodGetBodyMatrix Get the orientation of the camera body without the HeadYawPitchRoll offset.
Public methodGetMatrix Get the matrix to position the camera.
Public methodPan Move the camera perpendicular to the camera/target vector.
Public methodRotate Rotate the camera position keeping the target at the center.
Public methodSetFromVisual Place the camera at the same position and orientation as the visual (looking down its positive Z axis).
Public methodToString String version of the camera position.
(Overrides SimpleCustomTypeDescriptor.ToString)
Public methodWalk Move camera and target/focus around in the X/Z plane as if walking.
Public methodZoom Get closer or further away from the target.
Public methodZoomAlong Get closer along an axis towards a world location.
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