IPacketReaderDataAvailable Property |
Returns true if data is immediately available. (Specifically that EnsureAsync(1) won't block.)
Returns true if there's any data remaining in the packet (this.Remaining > 0), or if the underlying stream has data available.
Returning false does not necessarily mean that data is not available. It may be that it's not possible to detect data.
Namespace: Demo3D.IOAssembly: Demo3D.IO (in Demo3D.IO.dll) Version: 19.00.00
Syntaxbool DataAvailable { get; }Property Value
Boolean
See Also