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ConveyorVisualSurfaceTileWidth Property

If 0 then the tiles long are based on the conveyor width, keeping the texture square. If greater than 0 then this is the distance along the width of the conveyor that the surface texture should be shown until it repeats.

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public double SurfaceTileWidth { get; set; }

Property Value

Double
See Also