PhysicsGeometryAspectUseAncestorBody Property |
Whether to allow the rigid body to be found on an ancestor visual (if false the geometry can only be used by this specific visual's physics body).
Namespace: Demo3D.VisualsAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntaxpublic virtual bool UseAncestorBody { get; set; }Property Value
Boolean
See Also