WallVisualOuterTextureSize Property |
How high and wide the texture is to be tiled on the outer side of the wall. If either is 0 then it means stretch to the SectionSpan or the wall height.
Namespace: Demo3D.VisualsAssembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntaxpublic Vector2Property OuterTextureSize { get; set; }Property Value
Vector2Property
See Also