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WallVisualOuterTextureSize Property

How high and wide the texture is to be tiled on the outer side of the wall. If either is 0 then it means stretch to the SectionSpan or the wall height.

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public Vector2Property OuterTextureSize { get; set; }

Property Value

Vector2Property
See Also