InstanceActionsStopTimeReached Property |
Defines what action to take when the simulation reaches a pre-defined stop-time.
Namespace: Emulate3D.FMIAssembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntaxpublic CoSimulatorAction StopTimeReached { get; set; }Property Value
CoSimulatorAction
See Also