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InstanceActionsStopTimeReached Property

Defines what action to take when the simulation reaches a pre-defined stop-time.

Namespace: Emulate3D.FMI
Assembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntax
C#
public CoSimulatorAction StopTimeReached { get; set; }

Property Value

CoSimulatorAction
See Also