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StructureDependenciesKind Property

If non-empty, Dependencies must be non-empty and must have the same number of elements. If empty, it must be assumed that the unknown depends on the knowns without a particular structure.

Namespace: Emulate3D.FMI.V3.Description
Assembly: Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 19.00.00
Syntax
C#
public IReadOnlyList<DependenciesKind> DependenciesKind { get; }

Property Value

IReadOnlyListDependenciesKind
See Also