Mesh |
The MeshPainterAspect type exposes the following members.
| Name | Description | |
|---|---|---|
| AngleLimit | The maximum angle difference between the ray and the vertex normal. | |
| app | (Inherited from VisualAspect) | |
| AspectManagedBy |
The Aspect that this is managed by.
(Inherited from AspectComponentBase) | |
| BindingNameStore |
Manages binding names for aspect bindable items.
(Inherited from AspectComponentBase) | |
| Color | The color to use when painting. | |
| document | (Inherited from VisualAspect) | |
| Id | (Inherited from SerializableObject) | |
| InnerAngle | The angle away from the centeral ray to start painting. | |
| InnerToOuterSteps | The amount of steps to paint between the inner and outer angle. | |
| IsCollapsed |
Collapse or expand the aspect in the Aspect Viewer.
(Inherited from AspectComponentBase) | |
| IsEnabled |
The value for whether the aspect is enabled.
(Inherited from AspectComponentBase) | |
| IsMultiRay | True when PaintMode is MultiRay. | |
| IsReadOnly |
When true, disable editing in the Aspect Viewer
(Inherited from AspectComponentBase) | |
| MaxRayDistance | The maximum distance an intersection can be from the Visual's center. | |
| MaxVertexDistance | The maximum distance a vertex can be from the intersection of the ray. | |
| OuterAngle | The angle away from the central ray to stop painting. | |
| PaintMode | The current paint mode used for painting. | |
| PaintOnMove | When true, triggers a paint event when the Aspect's Visual is moved. | |
| RayColor | The color of the ray. | |
| RayRadius | The radius of the ray. | |
| RotationSteps | The amount of steps to paint around the central ray. | |
| ShowRay | Show the centeral ray used for painting. | |
| TargetFaceLength | The maximum length of the edge of a face when generating a paintable mesh. The smaller the value the smaller the generated faces are which provides a more accurate paint result but at the cost of performance. | |
| Visual | (Inherited from VisualAspect) |