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SocketFlags Enumeration

Client and server socket flags, specific to the ProtocolHead.

Namespace: Demo3D.Net
Assembly: Demo3D.IO (in Demo3D.IO.dll) Version: 19.00.00
Syntax
C#
[FlagsAttribute]
public enum SocketFlags
Members
Member nameValueDescription
Persistent1 Connection is persistent.
Hidden16 Client only. This connection is hidden from the rest of Demo3D. (Does not appear in the connections dialogs.)
NoCloseConnections256 Server only. True to keep client connections open when the server is closed. See also CloseClients.
NoLogConnections512 Server only. True to suppress logging connections.
NoLogDisconnections1,024 Server only. True to suppress logging disconnections.
NoLogMessages2,048 Don't log messages.
SocketFlags4,095 All SocketFlags.

The SocketFlags type exposes the following members.

Extension Methods
 NameDescription
Public Extension MethodHidden Returns true if the Hidden flag is set.
(Defined by FlagsExtensions)
Public Extension MethodNoCloseConnections Returns true if the NoCloseConnections flag is set.
(Defined by FlagsExtensions)
Public Extension MethodNoLogConnections Returns true if the NoLogConnections flag is set.
(Defined by FlagsExtensions)
Public Extension MethodNoLogDisconnections Returns true if the NoLogDisconnections flag is set.
(Defined by FlagsExtensions)
Public Extension MethodNoLogMessages Returns true if the NoLogMessages flag is set.
(Defined by FlagsExtensions)
Public Extension MethodPersistent Returns true if the Persistent flag is set.
(Defined by FlagsExtensions)
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See Also