IScene |
public interface ISceneAnimation
The ISceneAnimation type exposes the following members.
| Name | Description | |
|---|---|---|
| IsResetting | Whether the model is currently resetting or not. | |
| IsRunning | Whether the model is running or not. | |
| NeedsReset | Whether the model needs a reset or not. When true, the model will be reset before running. | |
| Settings | Get the animation settings |
| Name | Description | |
|---|---|---|
| FastForward | Starts running the model in fast forward. | |
| FastForward(Double) | Starts running the model in fast forward. | |
| FastForwardAsync | Starts running the model in fast forward. | |
| RunToTime | Runs the model until the specified time. | |
| SetSpeed | Sets the speed and starts running the model. | |
| SetStepSize | Sets the amount of time the next step will cover. | |
| SetStepSizeAsync | Sets the amount of time the next step will cover. | |
| Start | Starts running the model. | |
| StartAsync | Starts running the model. | |
| Step | Moves the model forward one frame. | |
| Stop | Stops the model. | |
| Stop(Exception) | Stops the model due to an exception. | |
| StopAsync | Stops the model. |
| Name | Description | |
|---|---|---|
| Started | Occurs when the model is started. | |
| Stopped | Occurs when the model is stopped. |