Click or drag to resize

PhysicsSphereGeometry Class

Represents a spherical physics collision geometry.
Inheritance Hierarchy
SystemObject
  Demo3D.VisualsPhysicsGeometry
    Demo3D.VisualsPhysicsSphereGeometry

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
public class PhysicsSphereGeometry : PhysicsGeometry

The PhysicsSphereGeometry type exposes the following members.

Properties
 NameDescription
Public propertyAabb The axis-aligned bounding box (AABB) in world space.
(Inherited from PhysicsGeometry)
Public propertyBody The physics body that the geometry belongs to.
(Inherited from PhysicsGeometry)
Public propertyFilterContactPoints Whether to filter contact points.
(Inherited from PhysicsGeometry)
Public propertyFixNormals Whether to fix contact normals for the geometry.
(Inherited from PhysicsGeometry)
Public propertyFrictionMaterial The friction material for the collision geometry.
(Inherited from PhysicsGeometry)
Public propertyIsConveyorSurface Whether the geometry represents a conveyor surface (e.g. belt or rollers).
(Inherited from PhysicsGeometry)
Public propertyIsDisposed Whether the geometry has been disposed.
(Inherited from PhysicsGeometry)
Public propertyMargin The collision margin for the geometry.
(Inherited from PhysicsGeometry)
Public propertyRadius The radius.
Public propertyType The type of collision geometry.
(Inherited from PhysicsGeometry)
Top
Methods
 NameDescription
Public methodDispose
(Inherited from PhysicsGeometry)
Protected methodDispose(Boolean)
(Inherited from PhysicsGeometry)
Top
See Also