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TransferState Class

TransferState is used to model the transfer of loads between equipment and should be attached to the equipment, not the load. The load has a CurrentTransfer/CurrentStation aspect for that purpose.
Inheritance Hierarchy
SystemObject
  System.DynamicDynamicObject
    NotifyPropertyChangedBase
      SimpleCustomTypeDescriptor
        GlobalizedProperties
          OwnedProperties
            Demo3D.VisualsTransferState

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.00.00
Syntax
C#
[TypeConverterAttribute(typeof(ExpandableObjectConverter))]
public class TransferState : OwnedProperties

The TransferState type exposes the following members.

Constructors
 NameDescription
Public methodTransferStateInitializes a new instance of the TransferState class
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Properties
Methods
Events
 NameDescription
Public eventDispatchOutListeners 
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Fields
 NameDescription
Public fieldIncoming 
Public fieldOutgoing 
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See Also