StraightBeltConveyor Class |
Namespace: Demo3D.Visuals
public class StraightBeltConveyor : StraightConveyor
The StraightBeltConveyor type exposes the following members.
| Name | Description | |
|---|---|---|
| StraightBeltConveyor | Initializes a new instance of the StraightBeltConveyor class |
| Name | Description | |
|---|---|---|
| AllConnectors | Gets all connectors. (Inherited from Visual.) | |
| AllowWaitOnMove | Field ValueType:When true, allows scripting to wait for the OnMoved event. This is false by default to avoid performance degradation for visuals that move frequently. <p> Example scripting: <pre> sender.AllowWaitOnMove = true; Wait( sender.OnMoved ); </pre> | |
| AngularVelocity |
The current angular velocity of the Visual in radians/second.
(Inherited from Visual.) | |
| AnimatorInProgress |
Determine if any animations are currently in progress for this Visual.
(Inherited from Visual.) | |
| App |
The global application object.
(Inherited from Visual.) | |
| BankAngle | Field ValueType:This is the angle to rotate the conveyor along the direction of the conveyor. This can be used to produce nose overs or unders or baggage carousels. | |
| BeltCapEnd | Field ValueType:This determines how to display the graphics for the end of a belt conveyor. | |
| BeltCapStart | Field ValueType:This determines how to display the graphics for the start of a belt conveyor. | |
| BeltCenterHeight | Field ValueType:This overrides the BeltDiameter if UseBeltCenterHeight is true. | |
| BeltColor | Field ValueType:The color to display for the conveyor belt | |
| BeltDiameter | Field ValueType:Diameter of the belt ends and therefore the height of the belt itself. | |
| BeltLength | Field ValueType:The length of the conveyor belt | |
| BeltWidth | Field ValueType:The width of the conveyor belt | |
| Billboard | Field ValueType:If true, then the visual will always face the camera. This is useful for text that should always face the user, for example. <p> Note that the visual's Rotation property will be set automatically, and so will overwrite any updates made from scripting or from the property grid. | |
| BillOfMaterialsCodeExpr | Field ValueType:The catalog order code of the component as it appears in the bill of materials, e.g. "'XYZ-203-37.TZ1'". If this is blank there will be no entry in the bill of materials for this component. | |
| BillOfMaterialsCostExpr | Field ValueType:The cost of the component as it appears in the bill of materials, e.g. "1595.95". | |
| BillOfMaterialsDescriptionExpr | Field ValueType:The description of the component as it appears in the bill of materials, e.g. "Driven Roller Module". If this is blank there will be no entry in the bill of materials for this component. | |
| BoundingBox |
Get the bounding box of this visual including all its children.
(Inherited from Visual.) | |
| BoundingBoxExcludingChildren | (Inherited from MeshObject.) | |
| BoundingSphere |
Get the bounding sphere of this visual, including its children.
(Inherited from Visual.) | |
| BoundingSphereExcludingChildren | (Inherited from MeshObject.) | |
| CastsShadow | Field ValueType:Shows whether this object casts a shadow or not. Useful for large objects such as warehouses where the walls shouldn't cast shadows on the conveyors. | |
| CenterDiameter | (Inherited from StraightConveyor.) | |
| CenterHeight | (Inherited from StraightConveyor.) | |
| CenterLineColor | Field ValueType:The color of the center line for a conveyor. Useful when using conveyors as vehicle tracks. | |
| CenterPhysicsEnabled | Field ValueType:Whether the physics of the conveyor surface is enabled or not. Defaults to True. | |
| CenterProfile | Field ValueType:A profile of the conveyor center module. | |
| CenterVisible | Field ValueType:Whether the graphics of the center of the conveyor are visible or not (e.g. rollers, belt, etc.). Defaults to True. | |
| Children |
Return the collection of child Visuals.
(Inherited from Visual.) | |
| CollisionTypeEnd | Field ValueType:Whether to model the physics of the conveyor end as a cylinder shape or a box shape. | |
| CollisionTypeStart | Field ValueType:Whether to model the physics of the conveyor start as a cylinder shape or a box shape. | |
| Color |
The diffuse color of the first mesh material on the mesh object.
(Inherited from MeshObject.) | |
| Colors |
The diffuse colors of the all the mesh materials on the mesh object.
(Inherited from MeshObject.) | |
| ConnectAllowed | Field ValueType:A list of visual Types that are allowed to connect to this visual. If empty, then all visuals are allowed to connect, provided they are not specified in the ConnectDisallowed list, and that the connector-specific rules also allow the connection. <p> See also: <ul> <li>Demo3D.Visuals.Visual.ConnectDisallowed <li>Demo3D.Visuals.Connector.Allowed <li>Demo3D.Visuals.Connector.Disallowed </ul> | |
| ConnectDisallowed | Field ValueType:A list of visual Types that are not allowed to connect to this visual. If a Type appears in both ConnectAllowed and ConnectDisallowed, then ConnectDisallowed takes priority and the connection is not allowed. <p> See also: <ul> <li>Demo3D.Visuals.Visual.ConnectAllowed <li>Demo3D.Visuals.Connector.Allowed <li>Demo3D.Visuals.Connector.Disallowed </ul> | |
| ConnectorPairs |
All pairs of connectors from this visual.
(Inherited from Visual.) | |
| ControlPointsAllowed | Field ValueType:A white list of control points that should be shown and editable. | |
| ControlPointsDisallowed | Field ValueType:A black list of control points that should be hidden and not editable. | |
| ConveyorBodyType | Field ValueType:Whether the conveyor is static (Deflector), movable (Vehicle) or whether it tilts or lifts (Tilt or Lift). Tilt or Lift may be automatically set if a tilt or lift method is called. | |
| ConveyorHeight | Field ValueType:The distance from the floor to the top of the conveyor surface (top of roller or belt). | |
| CSGOperations | (Inherited from MeshObject.) | |
| CurrentLiftPosition | (Inherited from StraightConveyor.) | |
| CurrentRoutingTarget |
The current destination for this visual (usually a load).
This can be used by equipment to decide which direction to transfer a load, or it can be ignored.
It is specific to the equipment processing the load.
(Inherited from Visual.) | |
| CurrentStation |
The Visual that the load is current at waiting to be ordered.
Any Visual can be a Station but LoadCreatorVisual the first station set when calling LoadCreatorVisual.OrderLoad().
This is normally set for loads.
(Inherited from Visual.) | |
| CurrentTiltAngle | Field ValueType:The angle of the conveyor in degrees relative to its fully untilted state, which is when the conveyor is at its InclineAngle. | |
| CurrentTiltAngleRadians | (Inherited from StraightConveyor.) | |
| CurrentTransfer |
Information about the current transfer in progress for this visual using the Transfer Protocol.
This is normally set for loads.
(Inherited from Visual.) | |
| CustomProperties |
The collection of CustomProperty objects for this Visual.
(Inherited from Visual.) | |
| Descendants |
Return all visuals below this point in the Visual hierarchy .
(Inherited from Visual.) | |
| DescendantsDepthFirst |
Return all visuals below this point in the Visual hierarchy .
(Inherited from Visual.) | |
| Description |
A description of the Visual.
(Inherited from Visual.) | |
| DivertAngle | Field ValueType:The angle in degrees that the conveyor surface is moving relative to the normal conveyor direction (0=straight ahead, 90=right, -90=left) | |
| Document |
The document that this Visual belongs to.
(Inherited from Visual.) | |
| Draggable |
Whether the visual be dragged using the mouse.
(Inherited from Visual.) | |
| Elevation | Field ValueType:The difference in vertical height when the conveyor is inclined. It is the length opposite to the incline angle. | |
| EndPadding | Field ValueType:The distance from the end of the conveyor element to the end of the side rail. | |
| EndStop | Field ValueType:Cap the end of the conveyor preventing loads from falling off the end. | |
| FaceCount |
Number of triangular faces in the mesh
(Inherited from MeshObject.) | |
| FaceCountDeep |
Number of faces in Mesh for Visual and all its children.
(Inherited from Visual.) | |
| FirstChild |
The first child visual of this visual, or null if this visual has no children.
(Inherited from Visual.) | |
| FixToParent | Field ValueType:For a load or vehicle this will create a fixed joint between it and its parent unless there is another joint in the way. This should be true for creating composite loads or vehicles or false where there is just a logical connection to the parent, e.g. boxes in a tote. | |
| FrictionMaterial | Field ValueType:The name of the material to be use to determine the coefficient of friction when in contact with another friction material. | |
| FrictionMaterial2 | Field ValueType:The name of the material to be use to determine the coefficient of anisotropic friction when in contact with another friction material. | |
| FullName |
The full name of this Visual, including the names of all Parent Visual separated by '.' characters.
(Inherited from Visual.) | |
| GravityEnabled | Field ValueType:When Kinematic is false this is used to set whether or not gravity affects the movement of the conveyor. | |
| HasChildren |
Determine if this Visual has any children or not.
(Inherited from Visual.) | |
| HasNextSibling |
Determine if this Visual has any siblings or not.
(Inherited from Visual.) | |
| HideAdvancedProperties | (Inherited from Visual.) | |
| HingeVelocity | (Inherited from StraightConveyor.) | |
| HorizontalLength | Field ValueType:The horizontal length of the conveyor. This is only different to the Length if the Incline Angle is set, then it is the length adjacent to the incline angle. | |
| Id |
A unique identifier for this Visual.
(Inherited from Visual.) | |
| InclineAngle | Field ValueType:The angle that the straight conveyor is inclined at in degrees (usually 5, 10, 15, 20, 25 or 30). | |
| IncludeChildContextMenus | Field ValueType:When right clicking on the object should child objects menu items be included. Default is false. | |
| InitialLiftState | Field ValueType:The state of the lift (Up or Down) after a project reset. | |
| InitialLocation |
The InitialLocation of the Visual in meters from the Origin of the Parent Visual.
(Inherited from Visual.) | |
| InitialMatrix |
The InitialLocation and InitialRotation in Matrix form.
(Inherited from Visual.) | |
| InitialParentOnReset | Field ValueType:The parent that should be assigned upon reset. This is useful for vehicle-type components that should reset their position to a particular track section, for example. | |
| InitialPositionOnReset | Field ValueType:Moves the visual back to its initial location and rotation when Reset is pressed. | |
| InitialRotationDegrees |
The InitialRotation of the Visual in degrees relative to the Rotation of Parent Visual.
(Inherited from Visual.) | |
| InitialRotationMatrix |
The InitialRotation in Matrix form.
(Inherited from Visual.) | |
| InitialRotationRadians |
The InitialRotation of the Visual in radians relative to the Rotation of Parent Visual.
(Inherited from Visual.) | |
| InitialTiltState | Field ValueType:The state of the tilt (Up or Down) after a project reset. | |
| InitialWorldLocation |
The InitialLocation of this Visual and all its Parent Visuals in Matrix form.
(Inherited from Visual.) | |
| InitialWorldMatrix |
The InitialLocation and InitialRotation of this Visual and all its Parent Visuals in Matrix form.
(Inherited from Visual.) | |
| IsFloorVisual |
Is this visual a floor visual.
(Inherited from MeshObject.) | |
| IsLiftMotorDown | (Inherited from StraightConveyor.) | |
| IsLiftMotorOn | (Inherited from StraightConveyor.) | |
| IsLiftMotorUp | (Inherited from StraightConveyor.) | |
| IsMotorForwards | Field ValueType:Whether the motor direction is forwards or not. | |
| IsMotorOn | Field ValueType:Whether the motor is on or off. | |
| IsMotorOnForwards | Field ValueType: | |
| IsMotorOnReverse | Field ValueType: | |
| IsSimulationTransferInProgress | (Inherited from Visual.) | |
| IsStatic |
Can this visual change its Location/Rotation relative to its parent at runtime.
This is used to improve simulation and graphical performance
by analyzing what can and can't move during a model run.
(Inherited from Visual.) | |
| IsTiltMotorDown | (Inherited from StraightConveyor.) | |
| IsTiltMotorUp | (Inherited from StraightConveyor.) | |
| IsVisible |
There is a mesh and the properties are set to visible.
(Inherited from MeshObject.) | |
| IsWorldStatic |
Whether this visual and all its ancestor visuals are Static.
(Inherited from Visual.) | |
| Kinematic | Field ValueType:Move the conveyor kinematically instead of dynamically which means the conveyor will lift or tilt with infinite force. | |
| LastPulseDistance | (Inherited from ConveyorVisual.) | |
| Layer | Field ValueType:The layer for this object. If (As Parent) it inherits its layer from its parent, which may in turn inherit the layer from its parent, etc. | |
| Left | (Inherited from StraightConveyor.) | |
| LeftPadding | Padding between the conveyor surface and left side (Inherited from StraightConveyor.) | |
| LeftSide | Field ValueType:The color, shape and dimensions of the left profile. | |
| LeftSideHeight | (Inherited from StraightConveyor.) | |
| LeftSideStep | (Inherited from StraightConveyor.) | |
| LeftSideWidth | (Inherited from StraightConveyor.) | |
| Length | (Inherited from StraightConveyor.) | |
| LiftDirection | Field ValueType:The direction to move the lift in. | |
| LiftMaxForce | Field ValueType:The maximum force that the lift motor can apply. | |
| LiftMaxHeight | Field ValueType:The maximum extent of the lift (LiftState = Up). | |
| LiftMaxVelocity | Field ValueType:The maximum velocity of the lift motor. | |
| LiftMinHeight | Field ValueType:The minimum extent of the lift (LiftState = Down). | |
| LiftMotorSpeed | (Inherited from StraightConveyor.) | |
| LiftState | (Inherited from StraightConveyor.) | |
| Location |
The visual's X, Y, and Z coordinates relative to its parent.
(Inherited from Visual.) | |
| LocationX |
The visual's X coordinate relative to its parent.
(Inherited from Visual.) | |
| LocationY |
The visual's Y coordinate relative to its parent.
(Inherited from Visual.) | |
| LocationZ |
The visual's Z coordinate relative to its parent.
(Inherited from Visual.) | |
| Mass | Field ValueType:The mass of the conveyor. | |
| Matrix |
The current matrix transform of the Visual local to its Parent Visual.
(Inherited from Visual.) | |
| MeshBoundingBox | (Inherited from MeshObject.) | |
| MeshBoundingSphere | (Inherited from MeshObject.) | |
| Motor | Field ValueType:The speed, direction and power status of the conveyor's motor. | |
| MotorDistance | (Inherited from ConveyorVisual.) | |
| MotorSpeed | Field ValueType:The current speed of the motor. | |
| MotorVisual | Field ValueType:If set then the motor for the specified conveyor is used to drive this conveyor as well. The direction arrow will disappear for this conveyor and only be shown for the other conveyor. | |
| MoveToEventsEnabled | Field ValueType:If True, then MoveTo, TurnTo will issue events that indicate when the visual has started accelerating, cruising, decelerating and has stopped. <p> When enabled, the events are issued as OnAnimatorEvent. <p>An example function that will handle these events is: <pre> function Box_OnAnimatorEvent( sender : Visual, args : AnimatorEventArgs ) { switch (args.EventType) { case AnimatorEventType.Accelerate: print("Accelerating"); break; case AnimatorEventType.Cruise: print("Cruising"); break; case AnimatorEventType.Decelerate: print("Decelerating"); break; case AnimatorEventType.Stop: print("Stopped"); break; } } </pre> | |
| Name |
The name of the Visual.
(Inherited from Visual.) | |
| NativeObject |
The native C# scripting class instance for this visual
(Inherited from Visual.) | |
| NativeTypeName | Field ValueType:The namespace and class name to instantiate for this Visual, e.g. Demo3D.Components.Component (in this case Demo3D.Components.dll will be loaded to try to find the class) | |
| NewNameExpr | Field ValueType:The string used to format the new name of this component if it is copied or added to the project from a catalog. The variable name "ID" will generate a unique number for that type of component in the current project. | |
| Next |
Convenience properties for accessing attached conveyors.
(Inherited from ConveyorVisual.) | |
| NextSibling |
The next sibling of this visual, or null if this visual has no siblings.
(Inherited from Visual.) | |
| NotifyDistances | Field ValueType:The list of distances at which to fire the OnNotifyDistance event. Once the distance is reached the event is fired at that distance is removed from the list. | |
| NotifySpeedChanges | Field ValueType:The list of speed changes at which to fire the OnNotifySpeedChange event. | |
| NotifySpeeds | Field ValueType:The list of speeds at which to fire the OnNotifySpeed event. | |
| OnAfterParentPropertyUpdated | Field ValueType:Occurs after a property of the parent visual is updated. | |
| OnAfterPropertyUpdated | Field ValueType:Occurs after a property of the visual is updated. | |
| OnAfterSubscribedPropertyUpdated | Field ValueType:Occurs after a property of a visual that has this visual in its PropertyUpdatedSubscribers list is updated. | |
| OnAnimatorCompleted | Field ValueType:Occurs when an animator completes. | |
| OnAnimatorEvent | Field ValueType:Occurs when the visual starts to accelerate, cruise, decelerate and stop during a MoveTo or TurnTo command. Note that this event will only be issued if MoveToEventsEnabled is set to True. | |
| OnBeforeParentPropertyUpdated | Field ValueType:Occurs before a property of the parent visual is updated. | |
| OnBeforePropertyUpdated | Field ValueType:Occurs before a property of the visual is updated. | |
| OnChildAdded | Field ValueType:Occurs when a child is parented to this visual after the reparenting has been performed. | |
| OnChildRemoved | Field ValueType:Occurs when a child is unparented from this visual after the reparenting has been performed. | |
| OnClick | Field ValueType:Occurs when the visual is clicked on in demonstration/navigation mode. | |
| OnConnected | Field ValueType:Occurs when this visual is connected to another visual | |
| OnCustomPropertyRenamed | Field ValueType:Occurs after a custom property of the visual is renamed. | |
| OnCustomPropertyUpdated | Field ValueType:Occurs after a custom property of the visual is updated. | |
| OnDisconnected | Field ValueType:Occurs when this visual is disconnected from another visual | |
| OnDragEnd | Field ValueType:Occurs when a visual has finished being dragged to a new location. | |
| OnDragStart | Field ValueType:Occurs when a visual is about to be dragged to a new location. | |
| OnEndStopHit | Field ValueType:Occurs when the end stop of a conveyor is hit if the end stop is set to Visible. | |
| OnExperimentFinished | Field ValueType:Occurs at the end of each experiment. This allows finalization of any data collection, for example. | |
| OnExperimentPreInitialize | Field ValueType:Occurs at the before each experiment starts running but after the current experiment row variables have been set. This allows initialization of the model to be done before OnInitialize has been called. | |
| OnExperimentStarted | Field ValueType:Occurs at the start of each experiment. This allows for initialization of any data collection, for example. | |
| OnExportBindableItem | Field ValueType:Occurs when Export is called from the Tag Browser. This allows custom information to be written about each tag in addition to the default data. | |
| OnInitialize | Field ValueType:Occurs when Play is pressed at time 0. | |
| OnKey | Field ValueType:Occurs when a key is pressed or released and this visual is selected. | |
| OnKeyPress | Field ValueType:Occurs when a key is pressed and this visual is selected. | |
| OnLiftDown | Field ValueType:Occurs when a lift conveyor reaches LiftMinHeight. Can be used to transfer to a lower level of conveyor. | |
| OnLiftMoved | Field ValueType:Occurs when a lift conveyor reaches LiftMinHeight or LiftMaxHeight. If set, this overrides OnLiftUp and OnLiftDown which won't then be called even if they are set to a script function. | |
| OnLiftUp | Field ValueType:Occurs when a lift conveyor reaches LiftMaxHeight. Can be used to transfer to a higher level of conveyor. | |
| OnLoaded | Field ValueType:Occurs when the document is loaded. | |
| OnMessage | Field ValueType:Occurs when a message is sent from another visual's MessageListeners list. | |
| OnMotorOff | Field ValueType:Occurs when the conveyor motor is turned off. This allows a single point where the motors for multiple sub-assemblies can be turned off as well. | |
| OnMotorOn | Field ValueType:Occurs when the conveyor motor is turned on. This allows a single point where the motors for multiple sub-assemblies can be turned on as well. | |
| OnMouseLeave | Field ValueType:Occurs when the mouse moves away from the visual. | |
| OnMouseMove | Field ValueType:Occurs when the mouse moves over the visual. | |
| OnMouseOver | Field ValueType:Occurs when the mouse enters the visual. | |
| OnMouseUp | Field ValueType:Occurs when a mouse button is released after being pressed on the visual. | |
| OnMoved | Field ValueType:Occurs when a visual has moved or rotated. NOTE: For fast moving objects like loads this can be a performance hit. | |
| OnMoveToCompleted | Field ValueType:Occurs when a MoveTo or TurnTo has finished. | |
| OnNotifyDistance | Field ValueType:Occurs when the conveyor has traveled the distance indicated by the next entry in the NotifyDistances list. | |
| OnNotifyMovementStatus | Field ValueType:Occurs whenever the characterization of the motor's movement changes. | |
| OnNotifySpeed | Field ValueType:Occurs whenever the conveyor attains certain speeds entered in the NotifySpeeds list. | |
| OnNotifySpeedChange | Field ValueType:Occurs whenever the conveyor's speed changes by the magnitudes entered in the NotifySpeedChanges list. | |
| OnParentMoved | Field ValueType:Occurs when a parent or parent's parent, etc. has moved or rotated. NOTE: For fast moving objects like loads this can be a performance hit. | |
| OnParentUpdated | Field ValueType:Occurs when the parent for the visual changes. | |
| OnPreInitialize | Field ValueType:Occurs before OnInitialize is called. The OnPreInitialize is called for every visual in one pass. Then a second pass calls OnInitialize for every visual. | |
| OnProcessContact | Field ValueType:Occurs when processing volumetric physics contact points. Arguments are the sender, the load visual and the contact details (of type ContactInfo). Implementing this handler can severely impact performance. | |
| OnRenderType | Field ValueType:Occurs whenever the render status of a visual type is changed. This is usually in response to the user pressing one of the "Show X" buttons on the toolbar; for example, "Show Lights", "Show Support Stands", etc. | |
| OnReportCollisionImpulse | Field ValueType:Reports collision impulses. Reporting of impulses must be enabled on the Scene. Implementing this handler can severely impact performance. | |
| OnReset | Field ValueType:Occurs when Reset is pressed. | |
| OnShowDirections | Field ValueType:Occurs when the status of the "Show Direction Arrows" configuration is changed. | |
| OnSimulationTransfer | Field ValueType:Called in linear physics when a load is able to transfer from one conveyor to another. This allows custom control over how the transfer appears and how long it takes. | |
| OnUnloaded | Field ValueType:Occurs when the document is unloaded | |
| OnVisualAdded | Field ValueType:Occurs when this visual is added to the model. The scene's "OnVisualAdded" is also called for each visual that is added. | |
| OnVisualRemoved | Field ValueType:Occurs when this visual is removed from the model. The scene's "OnVisualRemoved" script is also called whenever any visual is removed. | |
| OverrideShowEndSupport | Field ValueType:If True will set ShowEndSupport True or False when the end connector is connected to another conveyor or not. It defaults to True. | |
| Parent |
The parent Visual for this Visual.
(Inherited from Visual.) | |
| PhysicsCollisionMargin |
The default collision margin for physics collision geometry belonging to the visual's
PhysicsBody.
(Inherited from Visual.) | |
| PhysicsEnabled |
Whether the physics for the visual is enabled or not.
(Inherited from Visual.) | |
| Prev | (Inherited from ConveyorVisual.) | |
| PropertyUpdatedSubscribers | Field ValueType:Visuals that will be notified when any custom property on this visual is updated. Each visual will be notified via its "OnAfterSubscribedPropertyUpdated" script. <p> See also: <ul> <li>OnAfterSubscribedPropertyUpdated </ul> | |
| PulseCount | Field ValueType:The number of pulses that the conveyor motor has counted so far. The conveyor DistanceTravelled/PulseDistance. | |
| PulseDistance | Field ValueType:How far the conveyor should travel before emitting a pulse. | |
| PulseEnabled | Field ValueType:Are pulses enabled for this conveyor. | |
| PulseGenerationMode | Field ValueType:The mode through which pulses should be generated. | |
| PulseHighRatio | Field ValueType:How long during a pulse should the signal remain high. This is a number from 0 to 1. | |
| PulseState | Field ValueType:The current state of the pulse for the conveyor motor. | |
| Right | (Inherited from StraightConveyor.) | |
| RightPadding | Padding between the conveyor surface and right side (Inherited from StraightConveyor.) | |
| RightSide | Field ValueType:The color, shape and dimensions of the left profile. | |
| RightSideHeight | (Inherited from StraightConveyor.) | |
| RightSideStep | (Inherited from StraightConveyor.) | |
| RightSideWidth | (Inherited from StraightConveyor.) | |
| RotationDegrees |
The rotation of the Visual (in degrees) relative to ts Parent Visual.
(Inherited from Visual.) | |
| RotationMatrix |
The rotation of this Visual relative to its Parent in Matrix form.
(Inherited from Visual.) | |
| RotationRadians |
The rotation of the Visual (in radians) relative to its Parent Visual.
(Inherited from Visual.) | |
| RotationXDegrees |
The X rotation of the Visual (in degrees) relative to its Parent Visual.
(Inherited from Visual.) | |
| RotationXRadians |
The X rotation of the Visual (in radians) relative to its Parent Visual.
(Inherited from Visual.) | |
| RotationYDegrees |
The Y rotation of the Visual (in degrees) relative to its Parent Visual.
(Inherited from Visual.) | |
| RotationYRadians |
The Y rotation of the Visual (in radians) relative to its Parent Visual.
(Inherited from Visual.) | |
| RotationZDegrees |
The Z rotation of the Visual (in degrees) relative to its Parent Visual.
(Inherited from Visual.) | |
| RotationZRadians |
The Z rotation of the Visual (in radians) relative to its Parent Visual.
(Inherited from Visual.) | |
| SelectParentWhenPicked | Field ValueType:If this component is clicked on or is included in a selection rectangle then the parent is selected instead and its properties are shown instead. Once this is set the properties can only be changed from the Project Explorer Window. | |
| ShowCenterLine | Field ValueType:Shows a center line for a conveyor even if the conveyor itself doesn't show anything. Useful when using conveyors as vehicle tracks. | |
| ShowEndSupport | Field ValueType:Whether the end support is shown or not. | |
| ShowMotorArrow | Field ValueType:Whether to show an arrow indicating the direction of the motor. | |
| ShowStartSupport | Field ValueType:Whether the start support is shown or not. | |
| SideCaps | Field ValueType:Defines the shape of the side ends. | |
| SimpleProperties | Field ValueType:Enter a non-empty name for each property that should be shown in the Simple Properties view. | |
| SimulationCenterOffset | Field ValueType:In linear and planar physics, this is the offset from the center that the load should travel down. This is only applied in PlanarPhysics if SimulationCenterSnap is true. | |
| SimulationCenterSnap | Field ValueType:In planar physics, this states whether the load should snap to the center of the conveyor when the load arrives at that conveyor. | |
| SimulationPreferredPhysicsMode | Field ValueType:The preferred physics mode to be used for this conveyor. The default is linear but if this isn't support by the edition it will default back to planar physics. The document level physics mode sets the overall default. Volumetric will override everything. Planar will override everything except for where the preference is for Volumetric. | |
| SimulationRotationSnap | Field ValueType:In linear and planar physics, this states whether the load rotation should snap to orient it with the conveyor direction when the load arrives at that conveyor. | |
| SimulationStatic | (Inherited from ConveyorVisual.) | |
| StartPadding | Field ValueType:The distance from the start of the conveyor element to the start of the side rail. | |
| StartStop | Field ValueType:Cap the start of the conveyor. | |
| SurfaceArea |
Surface area of shape - for certain shapes (e.g. box, sphere, cylinder) this is overridden and it is accurate
Otherwise it is the surface area of the triangular faces in the mesh. This requires a "closed" mesh, that the
mesh does not have both front and back faces, and any overlap in the mesh will be counted multiple times.
(Inherited from MeshObject.) | |
| SurfaceAreaDeep |
Surface area of Visual and all its children.
(Inherited from Visual.) | |
| SurfaceMaterial | Field ValueType:The color and texture of the surface of the conveyor (belt, roller or chain). This texture moves with the surface on the conveyor at the motor speed. | |
| SurfaceSideMaterial | Field ValueType:The color and texture of the sides or end of the conveyor (belt, roller or chain). | |
| SurfaceTileLength | Field ValueType:If 0 then the tiles long are based on the conveyor width, keeping the texture square. If greater than 0 then this is the distance along the conveyor that the surface texture should be shown until it repeats. | |
| SurfaceTilesLong | Field ValueType:If 0 then the tiles long are based on the conveyor width, keeping the texture square. Use a number greater than 0 to specify the exact number of times the surface material texture should repeat along the length of the conveyor surface. | |
| SurfaceTilesWide | Field ValueType:The number of times to repeat the surface material texture along the width of the conveyor surface. This defaults to 1. | |
| SurfaceTileWidth | Field ValueType:If 0 then the tiles long are based on the conveyor width, keeping the texture square. If greater than 0 then this is the distance along the width of the conveyor that the surface texture should be shown until it repeats. | |
| Tags | Field ValueType:List of names that can be used to provide multiple categories of components in a catalog. The catalog can show only components with tag "Pallets", for example. | |
| TargetLiftState | Field ValueType:Which stop the lift is currently moving to. | |
| TargetTiltState | Field ValueType:Which stop the tilt is currently moving to. | |
| TiltDirection | (Inherited from StraightConveyor.) | |
| TiltDownAngle | Field ValueType:The angle to tilt down from the horizontal when TiltUp() is called (in degrees). | |
| TiltDuration | Field ValueType:How long in seconds the complete tilt operation should take. | |
| TiltMaxForce | Field ValueType:The maximum force that the tilt motor can apply. | |
| TiltMaxVelocity | (Inherited from StraightConveyor.) | |
| TiltOrigin | Field ValueType:The local pivot point about which the conveyor tilts when TiltUp() and TiltDown() are called. | |
| TiltState | (Inherited from StraightConveyor.) | |
| TiltUpAngle | Field ValueType:The angle to tilt up from the horizontal when TiltUp() is called (in degrees). | |
| ToolTipExpr | Field ValueType:The format string for the tooltip that appears for an object. | |
| TopParent |
Get the top level visual, the one which has no parent.
(Inherited from Visual.) | |
| TransferState |
The current state of transfers in or out of this visual using the Transfer Protocol.
This is normally set for transfer enabled equipment (not loads).
(Inherited from Visual.) | |
| TransferStateEnabled |
Whether this visual supports the Transfer Protocol.
This is normally set for transfer enabled equipment (not loads).
(Inherited from Visual.) | |
| Type |
A type string for the Visual.
(Inherited from Visual.) | |
| UseBeltCenterHeight | Field ValueType:When true, BeltCenterHeight overrides BeltDiameter to specify the height of the belt. | |
| UseFrictionMaterial2 | Field ValueType:Whether to enable anisotropic friction or not. Defaults to False. An example usage of this is with a gravity roller where FrictionMaterial has a very low coefficient of friction and FrictionMaterial2 is something like Steel to represent a spinning roller. | |
| UserData | Field ValueType:A string that can be used to store any custom data about the visual. This is passed to the WebGL and VR renderers to be used in remote applications. | |
| UserVars | Field ValueType:A dictionary of user key value pairs that can be used to store any custom data about the visual. | |
| Velocity |
The current linear velocity of the Visual in meters/second.
(Inherited from Visual.) | |
| VertexCount |
Number of vertices in the mesh
(Inherited from MeshObject.) | |
| VertexCountDeep |
Number of vertices in Mesh for Visual and all its children.
(Inherited from Visual.) | |
| Visible | Field ValueType:Indicates if the built-in visual is drawn. If not visible, the component will still operate as normal, allowing it to be grouped with an imported graphic for custom component types. | |
| VisibleFrom | Field ValueType:The object becomes visible when it's center is this distance from the camera or greater. The default is 0. Useful for level of detail control. | |
| VisibleTo | Field ValueType:The object becomes invisible when it's center is this distance from the camera or greater. The default is Infinity. Useful for level of detail control, such as hiding small objects like bolts when they get far from the camera. | |
| Volume |
Volume of material in shape - for certain shapes (e.g. box, sphere, cylinder) this is overridden and it is accurate
Otherwise it is the volume enclosed by the triangular faces in the mesh. This requires a "closed" mesh, that the
mesh does not have both front and back faces, and any overlap in the mesh will be counted multiple times.
(Inherited from MeshObject.) | |
| VolumeDeep |
Volume of Visual and all its children.
(Inherited from Visual.) | |
| Width | (Inherited from StraightConveyor.) | |
| WorldBoundingBox |
The world axis aligned bounding box of this Visual
including the bounding boxes of all the child visuals and their children.
(Inherited from Visual.) | |
| WorldBoundingBoxExcludingChildren |
The world axis aligned bounding box of this Visual only (excluding any children).
(Inherited from Visual.) | |
| WorldBoundingSphere |
Get the bounding sphere of this visual, including its children, in world space relative to the Scene.
(Inherited from Visual.) | |
| WorldBoundingSphereExcludingChildren |
Get the bounding sphere of this visual, excluding its children, in world space relative to the Scene.
(Inherited from Visual.) | |
| WorldLocation |
The visual's world X, Y, and Z coordinates relative to the Scene.
(Inherited from Visual.) | |
| WorldLocationX |
The visual's world X coordinate relative to the Scene.
(Inherited from Visual.) | |
| WorldLocationY |
The visual's world Y coordinate relative to the Scene.
(Inherited from Visual.) | |
| WorldLocationZ |
The visual's world Z coordinate relative to the Scene.
(Inherited from Visual.) | |
| WorldMatrix |
The Location and Rotation of this Visual in Matrix form.
(Inherited from Visual.) | |
| WorldMinimumY | (Inherited from MeshObject.) | |
| WorldRotationDegrees |
The world rotation of the Visual (in degrees) relative to the Scene.
(Inherited from Visual.) | |
| WorldRotationMatrix |
The rotation of this Visual relative to the Scene in Matrix form.
(Inherited from Visual.) | |
| WorldRotationRadians |
The world rotation of the Visual (in radians) relative to the Scene.
(Inherited from Visual.) | |
| WorldRotationXDegrees |
The world X rotation of the Visual (in degrees) relative to the Scene.
(Inherited from Visual.) | |
| WorldRotationXRadians |
The world X rotation of the Visual (in radians) relative to the Scene.
(Inherited from Visual.) | |
| WorldRotationYDegrees |
The world Y rotation of the Visual (in degrees) relative to the Scene.
(Inherited from Visual.) | |
| WorldRotationYRadians |
The world Y rotation of the Visual (in radians) relative to the Scene.
(Inherited from Visual.) | |
| WorldRotationZDegrees |
The world Z rotation of the Visual (in degrees) relative to the Scene.
(Inherited from Visual.) | |
| WorldRotationZRadians |
The world Z rotation of the Visual (in radians) relative to the Scene.
(Inherited from Visual.) | |
| WorldXAxis |
The world X-Axis for the visual
(Inherited from Visual.) | |
| WorldYAxis |
The world Y-Axis for the visual
(Inherited from Visual.) | |
| WorldZAxis |
The world Z-Axis for the visual
(Inherited from Visual.) |
| Name | Description | |
|---|---|---|
| AddCenterGeoms |
Overrides in Roller conveyor to allow individual rollers to be modelled.
(Inherited from StraightConveyor.) | |
| AddCustomProperty(String, Object, String) | Add a custom property to the visual. If the custom property already exists, then this call will update its value and description. (Inherited from Visual.) | |
| AddCustomProperty(String, Type, Object, String) |
Add a custom property to the visual. If the custom property already exists, then this call will update its value, type and description.
(Inherited from Visual.)Note: For most uses, AddCustomProperty(String, Object, String) or AddSimpleProperty(String, Object, String) is more suitable, because there is no need to pass the type parameter; it is taken automatically from the value. The only exception is if the value passed in is Field ValueType:null, since we can't extract the type. | |
| AddDistanceNotifier(Double) | (Inherited from ConveyorVisual.) | |
| AddDistanceNotifier(Double, Visual) | (Inherited from ConveyorVisual.) | |
| AddSideGeomWithCutouts(PhysicsCompoundGeometry, ConveyorVisual, ConveyorSideProperties, Double) | (Inherited from StraightConveyor.) | |
| AddSideGeomWithCutouts(PhysicsCompoundGeometry, ConveyorVisual, ConveyorSideProperties, Double, ExtrusionProfile) | (Inherited from StraightConveyor.) | |
| AddSimpleProperty(String, Object, String) |
Add a custom property and also add a PropertyAlias for that new customer property making it appear as a Simple Property.
(Inherited from Visual.) | |
| AddSimpleProperty(String, Type, Object, String) |
Add a custom property and also add a PropertyAlias for that new customer property making it appear as a Simple Property.
(Inherited from Visual.) | |
| AddSpeedChangeNotifier(Double) | (Inherited from ConveyorVisual.) | |
| AddSpeedChangeNotifier(Double, Visual) | (Inherited from ConveyorVisual.) | |
| AddSpeedNotifier(Double) | (Inherited from ConveyorVisual.) | |
| AddSpeedNotifier(Double, Visual) | (Inherited from ConveyorVisual.) | |
| AddStartAndEndStopGeoms | (Inherited from StraightConveyor.) | |
| AddStopGeom | (Inherited from StraightConveyor.) | |
| AddTemporaryProperty(String, Object) |
Create a temporary custom property that won't persistent on disk when saved.
The property will also be hidden in the user interface.
(Inherited from Visual.) | |
| AddTemporaryProperty(String, Object, String) |
Create a temporary custom property that won't persistent on disk when saved.
The property will also be hidden in the user interface.
(Inherited from Visual.) | |
| AddTemporaryProperty(String, Type, Object) |
Create a temporary custom property that won't persistent on disk when saved.
The property will also be hidden in the user interface.
(Inherited from Visual.) | |
| AddTemporaryProperty(String, Type, Object, String) |
Create a temporary custom property that won't persistent on disk when saved.
The property will also be hidden in the user interface.
(Inherited from Visual.) | |
| AlignDirection | (Inherited from ConveyorVisual.) | |
| AlignToFloor |
Align the mesh bounding box of the Visual to the default FloorVisual of the Scene.
(Inherited from Visual.) | |
| AlignToFloor(Visual) |
Align the mesh bounding box of the Visual to the specified FloorVisual.
Pass 'null' or the SceneVisual to align to the default FloorVisual of the Scene.
(Inherited from Visual.) | |
| CancelAnimators |
Cancel any animations that are currently in progress.
(Inherited from Visual.) | |
| ChildrenAsList |
Return a List<Visual> representing all the children of this visual
(Inherited from Visual.) | |
| ClearControlPoints | (Inherited from StraightConveyor.) | |
| Clone |
Create a copy of a visual and its children placed in the
top level scene.
(Inherited from Visual.) | |
| CloneAsCurve | (Overrides StraightConveyorCloneAsCurve.) | |
| ConfigurePulseEncoder | (Inherited from ConveyorVisual.) | |
| ConnectedVisual |
Find the visual that is attached to the supplied connectorName.
(Inherited from Visual.) | |
| ConnectTo(String, Visual, String) | (Inherited from ConveyorVisual.) | |
| ConnectTo(String, Visual, String, Boolean) | (Inherited from ConveyorVisual.) | |
| Contains |
Is the visual contained by the visual tree from this point down?
(Inherited from Visual.) | |
| ContainsChild |
Is the child a direct child of the visual.
(Inherited from Visual.) | |
| ContextMenuLiftUpDown | (Inherited from StraightConveyor.) | |
| CreateConnectors | (Inherited from StraightConveyor.) | |
| CreateGeoms |
Create physics for conveyor sides, start, end and center.
(Inherited from StraightConveyor.) | |
| CreatePhysics | (Inherited from StraightConveyor.) | |
| CustomPropertyDefined | DEPRECATED: USE HasCustomProperty(String) INSTEAD. Determines whether a custom property has been defined or not. | |
| CutSidesFor | (Inherited from StraightConveyor.) | |
| DefaultFactory | ||
| Delete |
Delete this visual. If it is in a Document, it is removed from the document as well.
(Inherited from Visual.) | |
| Disconnect | (Inherited from ConveyorVisual.) | |
| EndStopModule | (Inherited from StraightConveyor.) | |
| FadeToColor |
Changes the color over a given time.
This method blocks the current script until the transition is complete.
(Inherited from MeshObject.) | |
| FadeToColorDeep |
Animate the primary color of a visual and all its descendants in a given time.
(Inherited from Visual.) | |
| FadeToMultipleColors |
Changes the set of material colors over a given time.
This method blocks the current script until the transition is complete.
(Inherited from MeshObject.) | |
| FadeToTransparency | Change the transparency over a given time period. Note that this may have no effect if the visual has a texture in its material. (Inherited from MeshObject.) | |
| FadeToTransparencyDeep |
Animate the transparency of a visual and all its descendants in a given time.
(Inherited from Visual.) | |
| FilteredChildren |
Return the collection of child Visuals that match the given predicate.
(Inherited from Visual.) | |
| FilteredDescendants |
Return all visuals below this point in the Visual hierarchy that match the given predicate.
(Inherited from Visual.) | |
| FindChild |
Look through children and their children to find the first visual of a given name.
Breadth first search.
(Inherited from Visual.) | |
| FindConnector |
Find a named connector on a conveyor object, e.g. "Start"
(Inherited from Visual.) | |
| FindCreateConnector |
Find or create a connector of the supplied name.
(Inherited from Visual.) | |
| FindCustomProperty |
Find a custom property by name if it exists. Otherwise return null.
(Inherited from Visual.) | |
| FindDotNetType | (Inherited from Visual.) | |
| FindFirstOfType |
Like FindType except it return the first instance of that type.
(Inherited from Visual.) | |
| FindImmediateChild |
Look through children to find a named visual.
(Inherited from Visual.) | |
| FindImmediateChildren |
Look through children to find all immediate children with a given name.
(Inherited from Visual.) | |
| FindImmediateType(Type) |
Find all the objects in the Children of type Type (immediate children only)
(Inherited from Visual.) | |
| FindImmediateType(Type, IList) |
Find all the objects in the Children of type Type (immediate children only)
(Inherited from Visual.) | |
| FindParent(Type) |
Go back up through the parents of visuals to find a particular parent type.
(Inherited from Visual.) | |
| FindParent(PredicateVisual) |
Go back up through the parents of visuals to find a particular parent that matches the supplied predicate.
(Inherited from Visual.) | |
| FindType(Type) |
Find all the objects in the Descendants of type Type (all descendants)
(Inherited from Visual.) | |
| FindType(Type, IList) |
Find all the objects in the Descendants of type Type (all descendants)
(Inherited from Visual.) | |
| FindVisualType |
Find all the visuals that have their Type field set to 'type'.
(Inherited from Visual.) | |
| Freeze |
Hold the load in one position by making it kinematic.
(Inherited from Visual.) | |
| GetCustomProperty |
Get the container class for a custom property, or null if it doesn't exist.
(Inherited from Visual.) | |
| GetCustomPropertyValue(String) |
Get the value of a custom property, or null if it doesn't exist.
(Inherited from Visual.) | |
| GetCustomPropertyValueT(String, T) |
Get the value of a custom property, or a defaultValue if it doesn't exist.
(Inherited from Visual.) | |
| GetToolTip | (Inherited from ConveyorVisual.) | |
| GoToInitialPosition |
Set the Location and Rotation of the Visual to be the same as the InitialLocation and InitialRotation.
(Inherited from Visual.) | |
| GoToInitialRotation |
Set the Rotation of the Visual to be the same as the InitialRotation. The Location remains unchanged.
(Inherited from Visual.) | |
| HasCustomProperty |
Determines whether a custom property has been defined or not.
(Inherited from Visual.) | |
| InstallConnectorListeners | (Inherited from StraightConveyor.) | |
| IsAncestorOf |
Is this Visual a parent, grandparent, great grandparent etc. of the
potentialChild.
(Inherited from Visual.) | |
| IsDeleted |
Determine if the Visual been deleted.
(Inherited from Visual.) | |
| LiftMotorDown | (Inherited from StraightConveyor.) | |
| LiftMotorOff | (Inherited from StraightConveyor.) | |
| LiftMotorOn | (Inherited from StraightConveyor.) | |
| LiftMotorUp | (Inherited from StraightConveyor.) | |
| LowerLift | (Inherited from StraightConveyor.) | |
| MenuEnableDisableEndStop | (Inherited from StraightConveyor.) | |
| MenuEnableDisableStartStop | (Inherited from StraightConveyor.) | |
| MenuTiltToggle | (Inherited from StraightConveyor.) | |
| MotorOff | (Inherited from ConveyorVisual.) | |
| MotorOn | (Inherited from ConveyorVisual.) | |
| MoveLift | (Inherited from StraightConveyor.) | |
| MoveTo(Matrix) |
Move to a new matrix location instantly.
(Inherited from Visual.) | |
| MoveTo(Vector3) |
Move to a new location instantly.
(Inherited from Visual.) | |
| MoveTo(Matrix, SpeedProfile) |
Move to a new matrix location using a speed profile.
(Inherited from Visual.) | |
| MoveTo(Matrix, Double) |
Move to a new matrix location at a given speed.
(Inherited from Visual.) | |
| MoveTo(Vector3, SpeedProfile) |
Move to a new location given a speed profile.
(Inherited from Visual.) | |
| MoveTo(Vector3, Double) |
Move to a new location given a speed.
(Inherited from Visual.) | |
| MoveTo(Matrix, Double, Double) |
Move to a new matrix location at a given speed and acceleration.
(Inherited from Visual.) | |
| MoveTo(Vector3, Double, Double) |
Move to a new location given a speed and acceleration.
(Inherited from Visual.) | |
| MoveTo(Visual, Matrix, SpeedProfile) |
Move to a new matrix location relative to another visual.
(Inherited from Visual.) | |
| MoveTo(Visual, Matrix, Double) |
Move to a new matrix location relative to another visual.
(Inherited from Visual.) | |
| MoveTo(Visual, Vector3, SpeedProfile) |
Move to a new location relative to another visual.
(Inherited from Visual.) | |
| MoveTo(Visual, Vector3, Double) |
Move to a new location relative to another visual.
(Inherited from Visual.) | |
| MoveTo(Matrix, Double, Double, Double) |
Move to a new matrix location at a given speed, acceleration and deceleration.
(Inherited from Visual.) | |
| MoveTo(Vector3, Double, Double, Double) |
Move to a new location given a speed, acceleration, and deceleration.
(Inherited from Visual.) | |
| MoveTo(Visual, Matrix, Double, Double) |
Move to a new matrix location relative to another visual.
(Inherited from Visual.) | |
| MoveTo(Visual, Vector3, Double, Double) |
Move to a new location relative to another visual.
(Inherited from Visual.) | |
| MoveTo(Visual, Matrix, Double, Double, Double) |
Move to a new matrix location relative to another visual.
(Inherited from Visual.) | |
| MoveTo(Visual, Vector3, Double, Double, Double) |
Move to a new location relative to another visual.
(Inherited from Visual.) | |
| MoveToInitialPosition |
Move to the InitialPosition and InitialRotation.
(Inherited from Visual.) | |
| NotifyMeshChanged | (Inherited from Visual.) | |
| NotifyOnMouseUp | (Inherited from Visual.) | |
| OnParentMatrixUpdated | (Inherited from ConveyorVisual.) | |
| PopRoutingTarget |
Pop a routing target from the current routing target stack, making the next target down the stack the new current routing target.
Remove this visual from the previous target's custom property called "RoutingTargetAllocators".
(Inherited from Visual.) | |
| PositionAndOffsetOf | (Inherited from ConveyorVisual.) | |
| PositionAndOffsetOfLocal | (Inherited from ConveyorVisual.) | |
| PositionOf(Vector3) | (Inherited from ConveyorVisual.) | |
| PositionOf(Vector3, Double) | (Inherited from ConveyorVisual.) | |
| PositionOfLocal(Vector3) | (Inherited from ConveyorVisual.) | |
| PositionOfLocal(Vector3, Double) | (Inherited from ConveyorVisual.) | |
| PushRoutingTarget |
Push a new routing target onto the stack of routing targets, making this the new current routing target.
Add this visual to a custom property on the target called "RoutingTargetAllocators".
This is normally called for loads.
(Inherited from Visual.) | |
| RaiseLift | (Inherited from StraightConveyor.) | |
| RemoveAspectT |
Removes an aspect.
(Inherited from Visual.) | |
| RemoveConnector |
Remove a connector with a certain name.
(Inherited from Visual.) | |
| RemoveCustomProperty |
Remove a custom property from the Visual.
(Inherited from Visual.) | |
| RemoveDistanceNotifier | (Inherited from ConveyorVisual.) | |
| RemoveSpeedChangeNotifier | (Inherited from ConveyorVisual.) | |
| RemoveSpeedNotifier | (Inherited from ConveyorVisual.) | |
| Reparent |
Remove this visual from the current parent's list of children (if current parent is not null),
and add it to the new parent's list of children (if new parent is not null).
The visual's matrix is adjusted accordingly, such that its top-level world location and
orientation is preserved.
(Inherited from Visual.) | |
| ReverseDirection | (Inherited from ConveyorVisual.) | |
| Rotate(Axis, SpeedProfile) |
Set the visual rotating.
(Inherited from Visual.) | |
| Rotate(Axis, Double) |
Set the visual rotating.
(Inherited from Visual.) | |
| Rotate(Axis, Double, Double) |
Set the visual rotating.
(Inherited from Visual.) | |
| Rotate(Visual, Axis, SpeedProfile) |
Set the visual rotating.
(Inherited from Visual.) | |
| Rotate(Visual, Axis, SpeedProfile, RotationDirection) |
Set the visual rotating.
(Inherited from Visual.) | |
| RotateByImmediate | (Inherited from Visual.) | |
| RotateToImmediate |
Rotate immediately around a given local axis to a given angle relative to the visual's initial position.
(Inherited from Visual.) | |
| RotateToLocalX |
Rotate around the local X axis a given amount at a given speed.
(Inherited from Visual.) | |
| RotateToLocalY |
Rotate around the local Y axis a given amount at a given speed.
(Inherited from Visual.) | |
| RotateToLocalZ |
Rotate around the local Z axis a given amount at a given speed.
(Inherited from Visual.) | |
| SetCustomPropertyValueT |
Set the value of a custom property or do nothing if it doesn't exist.
(Inherited from Visual.) | |
| SetInitialPosition |
Set InitialLocation to be the current Location and InitialRotation to be the current Rotation.
(Inherited from Visual.) | |
| SetIsStaticDeep |
Set the IsStatic property for this Visual and all children recursively.
(Inherited from Visual.) | |
| SetNativeObject |
Set the native C# scripting class instance for this visual
(Inherited from Visual.) | |
| SetScriptNativeTypeName |
Atomically set the Script and NativeTypeName together but only create the NativeObject once.
(Inherited from Visual.) | |
| ShowLegs |
Has the scene object overriden the drawing of legs?
(Inherited from ConveyorVisual.) | |
| SimulateLoad |
Indicates that this Visual should now be in control of simulating the supplied load.
(Inherited from Visual.) | |
| SimulationOffsetFor | (Inherited from ConveyorVisual.) | |
| SimulationPositionFor | (Inherited from ConveyorVisual.) | |
| SortChildrenAscendingT | (Inherited from Visual.) | |
| SortChildrenAscendingDeepT | (Inherited from Visual.) | |
| StartStopModule | (Inherited from StraightConveyor.) | |
| Stick |
Reparents this visual to a specified parents and disables physics.
This is intended for use with loads, where parent is generally a vehicle or some visual that will be moving the load.
(Inherited from Visual.) | |
| StickKinematic |
Reparents this visual to a specified parents and sets visual to be kinematic
This is intended for use with loads, where parent is generally a vehicle or some visual that will be moving the load.
(Inherited from Visual.) | |
| TiltDown | (Inherited from StraightConveyor.) | |
| TiltMotorDown | (Inherited from StraightConveyor.) | |
| TiltMotorOff | (Inherited from StraightConveyor.) | |
| TiltMotorUp | (Inherited from StraightConveyor.) | |
| TiltUp | (Inherited from StraightConveyor.) | |
| ToggleMotor | (Inherited from ConveyorVisual.) | |
| ToXml |
Convert a visual to XML.
Use Document.CreateVisual to turn it back into a copy of the original visual.
(Inherited from Visual.) | |
| TrackingLength | (Inherited from ConveyorVisual.) | |
| TrackingLengthFor | (Inherited from ConveyorVisual.) | |
| TrackingPositionFor | (Inherited from ConveyorVisual.) | |
| TrackingRotationAt | (Inherited from ConveyorVisual.) | |
| TransformFromWorld |
Transform a world coordinate to a local coordinate
(Inherited from Visual.) | |
| TransformFromWorldNormal |
Transform a world normal to a local normal
(Inherited from Visual.) | |
| TransformFromWorldRotationDegrees |
Transform a world rotation (in degrees) to a local rotation (in degrees).
(Inherited from Visual.) | |
| TransformFromWorldRotationRadians |
Transform a world rotation (in radians) to a local rotation (in radians).
(Inherited from Visual.) | |
| TransformToParent |
Transform a local coordinate to coordinate local to parent.
(Inherited from Visual.) | |
| TransformToParentNormal |
Transform a local normal to normal local to parent
(Inherited from Visual.) | |
| TransformToWorld |
Transform a local coordinate to a world coordinate.
(Inherited from Visual.) | |
| TransformToWorldNormal |
Transform a local normal to a world normal.
(Inherited from Visual.) | |
| TransformToWorldRotationDegrees |
Transform a local rotation (in radians) to a world rotation (in radians).
(Inherited from Visual.) | |
| TransformToWorldRotationRadians |
Transform a local rotation (in radians) to a world rotation (in radians).
(Inherited from Visual.) | |
| TransformTrackToWorld |
Transform a tracking location to a world location. Offset is Props.Tracking.Offset, and is used to
translate the [0,0,0] away from [start of conveyor, top of roller, center of roller].
(Inherited from ConveyorVisual.) | |
| TransformWorldToTrack |
Transform a world location into a tracking location. Offset is Props.Tracking.Offset, and is used to
translate the [0,0,0] away from [start of conveyor, top of roller, center of roller].
(Inherited from ConveyorVisual.) | |
| TranslateLocalX(Double) |
Instantly move the visual along its local X axis by xOffset units
(Inherited from Visual.) | |
| TranslateLocalX(Double, Double) |
Move the visual along its local X axis by xOffset units, at the given speed.
(Inherited from Visual.) | |
| TranslateLocalX(Double, Double, Double, Double) |
Move the visual along its local X axis by xOffset units, at the given speed and acceleration
(Inherited from Visual.) | |
| TranslateLocalY(Double) |
Instantly move the visual along its local Y axis by yOffset units
(Inherited from Visual.) | |
| TranslateLocalY(Double, Double) |
Move the visual along its local Y axis by yOffset units, at the given speed.
(Inherited from Visual.) | |
| TranslateLocalY(Double, Double, Double, Double) |
Move the visual along its local Y axis by yOffset units, at the given speed and acceleration
(Inherited from Visual.) | |
| TranslateLocalZ(Double) |
Instantly move the visual along its local Z axis by zOffset units
(Inherited from Visual.) | |
| TranslateLocalZ(Double, Double) |
Move the visual along its local Z axis by zOffset units, at the given speed.
(Inherited from Visual.) | |
| TranslateLocalZ(Double, Double, Double, Double) |
Move the visual along its local Z axis by zOffset units, at the given speed and acceleration
(Inherited from Visual.) | |
| TranslateX(Double) |
Instantly move the visual along the model's X axis by xOffset units
(Inherited from Visual.) | |
| TranslateX(Double, Double) |
Move the visual along the model's X axis by xOffset units, at the given speed.
(Inherited from Visual.) | |
| TranslateX(Double, Double, Double, Double) |
Move the visual along the model's X axis by xOffset units, at the given speed and acceleration
(Inherited from Visual.) | |
| TranslateY(Double) |
Instantly move the visual along the model's Y axis by yOffset units
(Inherited from Visual.) | |
| TranslateY(Double, Double) |
Move the visual along the model's Y axis by yOffset units, at the given speed.
(Inherited from Visual.) | |
| TranslateY(Double, Double, Double, Double) |
Move the visual along the model's Y axis by yOffset units, at the given speed and acceleration.
(Inherited from Visual.) | |
| TranslateZ(Double) |
Instantly move the visual along the model's Z axis by zOffset units
(Inherited from Visual.) | |
| TranslateZ(Double, Double) |
Move the visual along the model's Z axis by zOffset units, at the given speed.
(Inherited from Visual.) | |
| TranslateZ(Double, Double, Double, Double) |
Move the visual along the model's Z axis by zOffset units, at the given speed and acceleration.
(Inherited from Visual.) | |
| TurnTo(Matrix) |
Immediate Matrix TurnTo
(Inherited from Visual.) | |
| TurnTo(Vector3) |
Turn to a new yaw pitch roll instantly.
(Inherited from Visual.) | |
| TurnTo(Matrix, SpeedProfile) |
Main Matrix TurnTo method
(Inherited from Visual.) | |
| TurnTo(Matrix, Double) |
Matrix TurnTo method
(Inherited from Visual.) | |
| TurnTo(Vector3, Double) |
Turn to a new yaw pitch roll in a fixed time.
(Inherited from Visual.) | |
| TurnTo(Axis, Double, SpeedProfile) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Axis, Double, Double) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Matrix, Double, Double) |
Matrix TurnTo method
(Inherited from Visual.) | |
| TurnTo(Visual, Matrix, SpeedProfile) |
Main Matrix TurnTo method
(Inherited from Visual.) | |
| TurnTo(Visual, Matrix, Double) |
Matrix TurnTo method
(Inherited from Visual.) | |
| TurnTo(Axis, Double, SpeedProfile, RotationDirection) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Axis, Double, Double, Double) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Matrix, Double, Double, Double) |
Matrix TurnTo method
(Inherited from Visual.) | |
| TurnTo(Visual, Axis, Double, SpeedProfile) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Visual, Axis, Double, Double) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Visual, Matrix, Double, Double) |
Matrix TurnTo method
(Inherited from Visual.) | |
| TurnTo(Axis, Double, Double, Double, Double) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Visual, Axis, Double, SpeedProfile, RotationDirection) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Visual, Axis, Double, Double, Double) |
Turns to a target rotation.
(Inherited from Visual.) | |
| TurnTo(Visual, Matrix, Double, Double, Double) |
Matrix TurnTo method
(Inherited from Visual.) | |
| TurnTo(Visual, Axis, Double, Double, Double, Double) |
Turns to a target rotation.
(Inherited from Visual.) | |
| Unfreeze |
Release the load in one position by making it dynamic.
(Inherited from Visual.) | |
| Unstick |
Reparents this (stuck) visual to the scene and restores its physics state.
(Inherited from Visual.) | |
| UpdateLiftForceVelocity | (Inherited from StraightConveyor.) | |
| WaitForAnimator | (Inherited from Visual.) | |
| WaitForNoMovement |
If the conveyor Motor is off, wait until the conveyor has stopped decelerating and is now not moving.
(Inherited from ConveyorVisual.)NOTE: This will throw an exception if the conveyor Motor is on. | |
| WakeUpLoadsOnConveyor | (Inherited from ConveyorVisual.) | |
| WakeUpNearbyLoads | (Inherited from ConveyorVisual.) | |
| WakeUpSurroundingVisuals |
Wake up any surrounding loads that might have been disabled so they don't remain in midair.
(Inherited from Visual.) | |
| WorldLocationAt(Double) | (Inherited from ConveyorVisual.) | |
| WorldLocationAt(Double, Vector3) | (Inherited from ConveyorVisual.) | |
| WorldLocationOf(Double) | (Inherited from ConveyorVisual.) | |
| WorldLocationOf(Double, Vector3) | (Inherited from ConveyorVisual.) | |
| WorldMatrixAt | (Inherited from ConveyorVisual.) |
| Name | Description | |
|---|---|---|
| AspectRemoved |
Raised when an aspect is removed from this Visual.
(Inherited from Visual.) | |
| ControlPointEndDragListeners |
Occurs when a ControlPoint drag operation is completed.
(Inherited from Visual.) | |
| ControlPointStartDragListeners |
Occurs when a ControlPoint drag operation is started.
(Inherited from Visual.) | |
| DeletedListeners |
Occurs when the visual is deleted (Delete).
(Inherited from Visual.) | |
| InitializeListeners |
Occurs when the visual is initialized (OnInitialize).
(Inherited from Visual.) | |
| MeshChanged |
Occurs when the mesh of the visual is changed.
(Inherited from Visual.) | |
| ResetListeners |
Occurs when the visual is reset (OnReset).
(Inherited from Visual.) |
| Name | Description | |
|---|---|---|
| OnReportCollisionImpulse | (Inherited from Visual.) |