PhysicsEngineDestroyJoint Method  | 
 
            Removes the specified joint from the physics world and disposes of it.
            
 
    Namespace: 
   Demo3D.Visuals
    Assembly:
   Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntaxpublic void DestroyJoint(
	PhysicsJoint joint
)
Parameters
- joint
 - Type: PhysicsJoint
The joint to destroy. 
Remarks
            It is not necessary to call this method when destroying a rigid body since any joints
            attached to the rigid body are automatically destroyed when the rigid body is destroyed.
            
See Also