PhysicsRigidBodyApplyTorque Method  | 
 
            Applies the specified angular force to the rigid body's center of mass.
            
 
    Namespace: 
   Demo3D.Visuals
    Assembly:
   Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntaxpublic void ApplyTorque(
	Vector3 torque
)
Parameters
- torque
 - Type: Microsoft.DirectXVector3
The angular force to apply in world space. 
See Also