Click or drag to resize

InstanceGetFmuState Method

Makes a copy of the internal FMU state and assigns a pointer to this copy.

Namespace:  Emulate3D.FMI.V2
Assembly:  Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntax
C#
public Status GetFmuState(
	ref IntPtr fmuState
)

Parameters

fmuState
Type: SystemIntPtr
Pointer to be assigned.

Return Value

Type: Status
Status flag.
See Also