Click or drag to resize

InstanceSetFmuState Method

Copy the content of the previously copied FMU state back and use it as new FMU state. The FMU state copy still exists.

Namespace:  Emulate3D.FMI.V2
Assembly:  Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntax
C#
public Status SetFmuState(
	IntPtr fmuState
)

Parameters

fmuState
Type: SystemIntPtr
Pointer to FMU state.

Return Value

Type: Status
Status flag.
See Also