MeshObjectSurfaceArea Property  | 
 
            Surface area of shape - for certain shapes (e.g. box, sphere, cylinder) this is overridden and it is accurate
            Otherwise it is the surface area of the triangular faces in the mesh. This requires a "closed" mesh, that the
            mesh does not have both front and back faces, and any overlap in the mesh will be counted multiple times.
            
 
    Namespace: 
   Demo3D.Visuals
    Assembly:
   Demo3D.Core (in Demo3D.Core.dll) Version: 18.03.00
Syntaxpublic override double SurfaceArea { get; }Return Value
Type: 
DoubleArea in square meters
See Also