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MeshObjectVisibleFrom Property

The object becomes visible when it's center is this distance from the camera or greater. The default is 0. Useful for level of detail control.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 18.04.00
Syntax
C#
public double VisibleFrom { get; set; }

Property Value

Type: Double
See Also