SceneVisualAmbientSourceType Property |
Where the source of the ambient light comes from. The default setting uses only the ambient light intensity and diffuse color. Alternatively, the furthermost parts of the scene (the sky) may be included.
Namespace:
Demo3D.Visuals
Assembly:
Demo3D.Core (in Demo3D.Core.dll) Version: 18.04.00
Syntaxpublic AmbientSourceType AmbientSourceType { get; set; }Property Value
Type:
AmbientSourceType
See Also