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SceneVisualAmbientSourceType Property

Where the source of the ambient light comes from. The default setting uses only the ambient light intensity and diffuse color. Alternatively, the furthermost parts of the scene (the sky) may be included.

Namespace:  Demo3D.Visuals
Assembly:  Demo3D.Core (in Demo3D.Core.dll) Version: 18.04.00
Syntax
C#
public AmbientSourceType AmbientSourceType { get; set; }

Property Value

Type: AmbientSourceType
See Also