Only used in Model Exchange, ignored for the other interface types.
May only be used for a continuous-time state.
If true, state may be reinitialized by the FMU in event mode.
If false, state will not be reinitialized.
Namespace:
Emulate3D.FMI.V3.Description
Assembly:
Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntaxpublic bool Reinit { get; }Property Value
Type:
Boolean
See Also