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ModelStructureClockedStates Property

A ClockedStates is part of the discrete state of a model partition and represented by a clocked variable.

Namespace:  Emulate3D.FMI.V3.Description
Assembly:  Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntax
C#
public IReadOnlyList<ClockedState> ClockedStates { get; }

Property Value

Type: IReadOnlyListClockedState
See Also