Click or drag to resize

ModelStructure Class

Model structure.
Inheritance Hierarchy
SystemObject
  Emulate3D.FMIElementBase
    Emulate3D.FMI.V3.DescriptionModelStructure

Namespace:  Emulate3D.FMI.V3.Description
Assembly:  Emulate3D.FMI (in Emulate3D.FMI.dll) Version: 18.04.00
Syntax
C#
[TypeConverterAttribute(typeof(ExpandableObjectConverter))]
public sealed class ModelStructure : ElementBase

The ModelStructure type exposes the following members.

Properties
  NameDescription
Public propertyClockedStates
A ClockedStates is part of the discrete state of a model partition and represented by a clocked variable.
Public propertyContinuousStateDerivatives
Ordered list of value references of all derivatives of continuous states. The order defined by this list defines the order of the elements for continuous state functions.
Public propertyEventIndicators
An ordered list of value references where every referenced variable must be an event indicator.
Public propertyInitialUnknown
Ordered list of all exposed unknowns in initialization mode.
Public propertyOutputs
Ordered list of all outputs, in other words, a list of value references where every corresponding variable must have causality = output (and every variable with causality = output must be listed here).
Top
See Also