ProtocolServerOpenAsyncT(Boolean, OpenParams, Flags, ServiceClientAsyncT, CallbackContext) Method |
Creates a server and starts accepting connections, calling 'serviceConnection' with each connection established.
This method returns after the server has been established, leaving the accepting and servicing of connections to a background thread.
Namespace: Demo3D.NetAssembly: Demo3D.IO (in Demo3D.IO.dll) Version: 19.01.00
Syntaxpublic static Task<ServerSocket> OpenAsync<T>(
bool sync,
OpenParams serverParameters,
Flags clientFlags,
ServiceClientAsync<T> serviceConnection,
CallbackContext callbackContext = CallbackContext.CallerContext
)
where T : class
Parameters
- sync Boolean
- If true, the Task returned is guaranteed to be complete.
- serverParameters OpenParams
- Parameters to open the server socket.
- clientFlags Flags
- Flags for the accepted server client socket.
- serviceConnection ServiceClientAsyncT
- Connection service delegate (or null).
- callbackContext CallbackContext (Optional)
- Defines the context in which serviceConnection should be called.
Type Parameters
- T
- Required services.
Return Value
TaskServerSocketThe server socket.
Remarks
If callbackContext is CallerContext then serviceConnection is Demo3D thread safe.
It's called in the same thread (synchronization context) as the caller to this method.
See Also