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FrameReparent Method

Sets the parent frame to a specified frame, whilst maintaining the same world location and rotation. This is analagous to the reparenting behaviour of visuals.

Namespace: Demo3D.Visuals.Frames
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.01.00
Syntax
C#
public void Reparent(
	Frame newParent
)

Parameters

newParent  Frame
The new parent frame.
See Also