Demo |
[Missing <summary> documentation for "N:Demo3D.Visuals.Frames"]
| Class | Description | |
|---|---|---|
| AxesAspect | Aspect for displaying a set of axes attached to a visual. | |
| Frame | Class providing a reference point for visuals using alternate coordinate systems (left-handed or right-handed). | |
| FrameAspect | An aspect which allows a Frame to be added to a visual, in order to support calculations using alternative coordinate systems. | |
| TransformAspect | An aspect that provides a visual readout of the transform between two frames. | |
| VisualFrame | Class that wraps up a visual as a frame, so that it can be used in frame calculations. |
| Enumeration | Description | |
|---|---|---|
| AxesAspectDisplayComponents | Flag enumeration representing the displayable elements of an AxesAspect. | |
| AxesAspectVisibilityStyle | Enumeration representing the visibilty options for an AxesAspect. | |
| FrameAspectPositionReference | Enumeration representing the reference point for specifying a FrameAspect's location and rotation. | |
| FrameCoordinateSystem | Enumeration representing the basic coordinate system types supported by the Demo3D.Visuals.Frame class. | |
| FrameEulerConvention | Enumeration representing the Euler angle convention used by a Frame. | |
| TransformAspectLabelComponents | Flag enumeration representing the elements of a TransformAspect's label. |