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MatrixEdit Constructor

Initializes a new instance of the MatrixEdit class.

Namespace: Demo3D.Visuals
Assembly: Demo3D.Core (in Demo3D.Core.dll) Version: 19.01.00
Syntax
C#
public MatrixEdit(
	Document document,
	IList visuals,
	IList startWorldMatrix,
	IList endWorldMatrix
)

Parameters

document  Document
The document containing the visuals being edited.
visuals  IList
The collection of visuals whose matrices are being modified.
startWorldMatrix  IList
The original world matrices of the visuals before the edit.
endWorldMatrix  IList
The new world matrices of the visuals after the edit.
See Also